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Many commands that ask for an NPC (such as faceDirection) can take 'farmer' as well.
 
Many commands that ask for an NPC (such as faceDirection) can take 'farmer' as well.
;Items, tools, loot, debris, inventory
+
=== Items, tools, loot, debris, inventory ===
    
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
   −
;NPCs, character actors, interactions, relationships
+
=== NPCs, character actors, interactions, relationships ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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;Events
+
=== Events, festivals, heart events ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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|}
 
|}
   −
;Meta & information
+
=== Meta & information ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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|}
 
|}
   −
;Player character stats, skills, recipes, and player actor properties
+
=== Player character stats, skills, recipes, and player actor properties ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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|}
 
|}
   −
;Farm, crops, fruit trees, livestock, pets, farm buildings
+
=== Farm, crops, fruit trees, livestock, pets, farm buildings ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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|}
 
|}
   −
;Map, locations, terrain features, time and weather
+
=== Map, locations, terrain features, time and weather ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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! command !! description
 
! command !! description
 
|-
 
|-
| cmenu, customize, customizeMenu || Opens the character menu (new game, not wizard).
+
| cmenu, customize, customizeMenu || Opens the character menu (new game, not shrine).
 
|-
 
|-
 
| bloomDay || The game's bloom. Doesn't work.
 
| bloomDay || The game's bloom. Doesn't work.
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| resetJunimoNotes || presumably resets all JunimoNotes to not-seen status.
 
| resetJunimoNotes || presumably resets all JunimoNotes to not-seen status.
 
|-
 
|-
| hurry ||  
+
| hurry {{t|S:NPC}} || warps {{t|NPC}} to their currently scheduled endpoint, such as Pam from her home to the bus stop in the morning
 
|-
 
|-
 
| makeInedible || Makes the item the player is holding inedible.
 
| makeInedible || Makes the item the player is holding inedible.
 
|-
 
|-
| toss || Vial drop animation plays at the player actor's location-
+
| toss || Player actor plays the vial-dropping animation.
 
|-
 
|-
 
| completeJoja || presumably set completeJoja value to true (or input value)
 
| completeJoja || presumably set completeJoja value to true (or input value)
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| b, bi, big, bigitem ||  
 
| b, bi, big, bigitem ||  
 
|-
 
|-
| facePlayer || presumably makes given NPC actor face player actor
+
| facePlayer || presumably makes given NPC actor (persistently) face player actor.
 
|-
 
|-
| j, aj, addJunimo ||  
+
| j, aj, addJunimo || presumably spawns a junimo close to player actor.
 
|-
 
|-
 
| ns, nosave, noSave ||  
 
| ns, nosave, noSave ||  
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