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   |command = bigitem,big,bi,b
 
   |command = bigitem,big,bi,b
 
   |params  = {{t|I:itemID}}
 
   |params  = {{t|I:itemID}}
   |desc    = Adds the specified craftable to your inventory. See [[Modding:Big Craftables data|Big Craftables data]] for a list of base game IDs.
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   |desc    = Adds the specified craftable to your inventory. See [[Modding:Big craftables data|big craftables data]] for a list of base game IDs.
 
   |example = <code>debug bigitem 12</code> would give you a [[keg]].
 
   |example = <code>debug bigitem 12</code> would give you a [[keg]].
 
}}
 
}}
Line 140: Line 140:  
   |command = doesitemexist
 
   |command = doesitemexist
 
   |params  = {{t|I:itemID}}, {{o|S:isCraftable}}
 
   |params  = {{t|I:itemID}}, {{o|S:isCraftable}}
   |desc    = Checks all locations and all player inventories to see if the specified item exists anywhere. If the isCraftable argument is present (no matter what it is), the search will look for Big Craftables with the specified ID; if the isCraftable argument is absent, the search will instead look for Objects with the specified ID. A global message saying ''Yes'' or ''No'' will be displayed, but there is no indication of where the item is located if it is found.
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   |desc    = Checks all locations and all player inventories to see if the specified item exists anywhere. If the isCraftable argument is present (no matter what it is), the search will look for [[Modding:Big craftables data|big craftables]] with the specified ID; if the isCraftable argument is absent, the search will instead look for Objects with the specified ID. A global message saying ''Yes'' or ''No'' will be displayed, but there is no indication of where the item is located if it is found.
   |example = <code>debug doesitemexist 24</code> will search for Parsnips.; <code>debug doesitemexist 12 t</code> will search for Kegs.
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   |example = <code>debug doesitemexist 24</code> will search for Parsnips; <code>debug doesitemexist 12 t</code> will search for Kegs.
 
}}
 
}}
 
{{/cmd
 
{{/cmd
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