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→‎Making changes: use Tiled directly with snapshot versions
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Here's how to edit a Stardew Valley map:
 
Here's how to edit a Stardew Valley map:
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# '''Get the file for editing:'''
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# [[#unpacking|Unpack the file]] you want to change.
## [[#unpacking|Unpack the file]] you want to change.
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# Open the unpacked <tt>.tbin</tt> file in Tiled.
## Open the unpacked <tt>.tbin</tt> file in tIDE.
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# Make the desired changes (see the [http://doc.mapeditor.org/ Tiled documentation] and next sections) and save.
## Resave the file as "Tiled XML Map Files (*.tmx)".
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# [[#unpacking|Repack the file]] and copy it back to the original location.
## When asked how to store the layer data, choose "CSV".
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# '''Make your changes:'''
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## Open the <tt>.tmx</tt> file in Tiled.
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## Make the desired changes (see the [http://doc.mapeditor.org/ Tiled documentation] and next sections).
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## Save the file.
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# '''Repack the file for the game:'''
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## Open the <tt>.tmx</tt> file in tIDE.
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## Resave the file as "tIDE Binary Map Files (*.tbin)".
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## [[#unpacking|Repack the file]] and copy it back to the original location.
      
The [http://doc.mapeditor.org/ Tiled documentation] might help with questions about using it.
 
The [http://doc.mapeditor.org/ Tiled documentation] might help with questions about using it.
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