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==Event preconditions==
 
==Event preconditions==
Each event has a key which includes an event ID and any preconditions. Event IDs are a max of 10 digits, with a maximum value of 2147483647 (based on the game coding). We recommend using something such as the last four digits of your Nexus user ID as the beginning of your event ID and then a further four numbers for each event.  As an example, a user ID of <tt>51777556</tt> would have event numbers of <tt>75560001</tt>, <tt>75560002</tt>, etc.
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Each event has a key which includes an event ID and any preconditions. Event IDs are a max of 10 digits, with a maximum value of 2147483647 (based on the game coding). We recommend using something such as the last four digits of your Nexus user ID as the beginning of your event ID and then a further four numbers for each event.  As an example, a user ID of <code>51777556</code> would have event numbers of <code>75560001</code>, <code>75560002</code>, etc.
    
Event preconditions include any number of the following arguments (separated by <tt>/</tt>). For example, Clint's Saloon heart event preconditions are <code>97/f Clint 750/t 1900 2300/d Tue Wed Thu Fri Sat Sun</code>, which (per the tables below) means ''event #97, requires 3 hearts with Clint, between 7pm and 11pm on Monday''.
 
Event preconditions include any number of the following arguments (separated by <tt>/</tt>). For example, Clint's Saloon heart event preconditions are <code>97/f Clint 750/t 1900 2300/d Tue Wed Thu Fri Sat Sun</code>, which (per the tables below) means ''event #97, requires 3 hearts with Clint, between 7pm and 11pm on Monday''.
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