Changes

Jump to navigation Jump to search
661 bytes added ,  22:13, 12 August 2020
→‎Basic format: documented missing /makeInvisible command!
Line 412: Line 412:  
| <tt>loadActors {{t|layer}}</tt>
 
| <tt>loadActors {{t|layer}}</tt>
 
| Load the actors from a layer in the map file.
 
| Load the actors from a layer in the map file.
 +
|-
 +
| <tt>makeInvisible {{t|x}} {{t|y}} {{o|x-dimension}} {{o|y-dimension}}</tt>
 +
| Temporarily hides selected objects or terrain features: the tile(s) will become passable for the duration of the event. Useful for clearing a walking area during events, especially in the FarmHouse. (Example: <tt>/makeInvisible 8 14</tt> hides any object or terrain feature at tile 8, 14 in the current map.) The optional {{o|x-dimension}} and {{o|y-dimension}} arguments allow you to specify a larger area to be cleared. (Example: <tt>/makeInvisible 68 36 13 7</tt> in Leah's 14-heart event clears a 13 × 7 tile rectangular area with the top-left corner at coordinate 68, 36.)
 
|-
 
|-
 
| <tt>mail {{t|letter ID}}</tt>
 
| <tt>mail {{t|letter ID}}</tt>
30

edits

Navigation menu