Changes

→‎Location Data: clarity/formatting
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==Location Data==
 
==Location Data==
[[Modding:Location data|Data/Locations]] contains additional information about the game's locations. Each farm type has its own entry, identified by <samp>Farm_</samp> followed by the unique ID of the farm type. '''This step is optional.''' If a farm layout does not have location data, the location data of the standard farm layout will be used.  
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'''This step is optional.''' [[Modding:Location data|Data/Locations]] contains additional information about the game's locations. Each farm type has its own entry. A custom farm type can use an entry identified by <samp>Farm_{{t|Unique_ID}}</samp> to change the location data of the farm when it is used. If this location data does not exist, the location data of the standard farm layout will be used instead.
    
For custom farms, some fields should have specific values to preserve expected behavior.
 
For custom farms, some fields should have specific values to preserve expected behavior.
 
{| class="wikitable"
 
{| class="wikitable"
|-
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|
 
! field
 
! field
 
! description
 
! description