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→‎Data format: Continue to change field description table based on the work done in Modding:Migrate to Stardew Valley 1.6
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| <samp>Price</samp>
 
| <samp>Price</samp>
 
| ''(Optional)'' The price when sold by the player. This is not the price when bought from a shop. Default 0.
 
| ''(Optional)'' The price when sold by the player. This is not the price when bought from a shop. Default 0.
 +
|}
 +
 +
====Appearance====
 +
{| class="wikitable"
 +
|-
 +
! field
 +
! purpose
 +
|-
 +
| <samp>Texture</samp>
 +
| The asset name for the texture containing the item's sprite. Defaults to <samp>Maps/springobjects</samp>.
 +
|-
 +
| <samp>SpriteIndex</samp>
 +
| The sprite's index within the <samp>Texture</samp>, where 0 is the top-left sprite.
 
|}
 
|}
   Line 550: Line 563:  
| integer
 
| integer
 
| The gold price of the item when sold by the player. This is not the price when bought from a shop.
 
| The gold price of the item when sold by the player. This is not the price when bought from a shop.
|-
  −
| Texture
  −
| string
  −
| The asset name for the texture containing the item's sprite, or null for Maps/springobjects.
  −
|-
  −
| SpriteIndex
  −
| integer
  −
| The sprite's index in the spritesheet.
   
|-
 
|-
 
| Edibility
 
| Edibility
46

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