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Modding:Items
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Revision as of 02:09, 25 March 2024
42 bytes removed
,
25 March
→Objects -> Data format
:
Remove "StardewValley" namespace prefix from code references for consistency
Line 504:
Line 504:
! Field
! Field
! Data Type
! Data Type
−
! Effect<ref>See <samp>
StardewValley.
GameData.Objects.ObjectData</samp></ref>
+
! Effect<ref>See <samp>GameData.Objects.ObjectData</samp></ref>
|-
|-
| Name
| Name
Line 563:
Line 563:
|-
|-
| Buffs
| Buffs
−
| <samp>List</samp> of <samp>ObjectBuffData</samp>, stored in the game code in <samp>
StardewValley.
GameData.Objects.ObjectBuffData</samp>.
+
| <samp>List</samp> of <samp>ObjectBuffData</samp>, stored in the game code in <samp>GameData.Objects.ObjectBuffData</samp>.
| The buffs to apply to the player when this item is eaten, if any. Ignored if the item isn't edible per its Edibility.
| The buffs to apply to the player when this item is eaten, if any. Ignored if the item isn't edible per its Edibility.
|-
|-
Line 571:
Line 571:
|-
|-
| GeodeDrops
| GeodeDrops
−
| <samp>List</samp> of <samp>ObjectGeodeDropData</samp>, stored in the game code in <samp>
StardewValley.
GameData.Objects.ObjectGeodeDropData</samp>.
+
| <samp>List</samp> of <samp>ObjectGeodeDropData</samp>, stored in the game code in <samp>GameData.Objects.ObjectGeodeDropData</samp>.
| The items that can be dropped when this item is broken open as a geode, or null.
| The items that can be dropped when this item is broken open as a geode, or null.
|-
|-
BarleyZP
46
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