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| * For a food or drink item, set this to <samp>food</samp> or <samp>drink</samp> respectively. This enables the remaining fields, and changes which animation/sound is played when the player consumes the item. Any other value is ignored. | | * For a food or drink item, set this to <samp>food</samp> or <samp>drink</samp> respectively. This enables the remaining fields, and changes which animation/sound is played when the player consumes the item. Any other value is ignored. |
| * For a geode item ([[Geode|535]], [[Frozen Geode|536]], [[Magma Geode|537]], or [[Omni Geode|749]]) is broken, a space-delimited list of object IDs. There's a roughly 50% chance that the geode item will drop one of these items (the other drops are hardcoded). | | * For a geode item ([[Geode|535]], [[Frozen Geode|536]], [[Magma Geode|537]], or [[Omni Geode|749]]) is broken, a space-delimited list of object IDs. There's a roughly 50% chance that the geode item will drop one of these items (the other drops are hardcoded). |
| + | * For artifacts, this is a list of locations followed by a number less than 1. Unused; the data for which artifacts appear where is stored in <samp>Data/Locations.xnb</samp>. |
| |- | | |- |
| | 7 | | | 7 |
| | miscellaneous 2 | | | miscellaneous 2 |
− | | * For the Dwarf Scrolls, this is the string <samp>Set Dwarf 96 97 98 99</samp>. | + | | |
− | * The bonuses to apply to the player's attribute when the item is consumed. This consists of a space-delimited list of these numbers: | + | * For <samp>Arch</samp> or <samp>asdf</samp> type items, this can be one of the following types, the purpose of which is current not understood: |
| + | ** <samp>Item {{t|number}} {{t|number}}</samp> |
| + | ** <samp>Debris {{t|number}} {{t|number}} {{t|number}}</samp> |
| + | ** <samp>Money {{t|number}} {{t|number}}</samp> |
| + | ** <samp>Decor {{t|number}} {{t|number}}</samp> |
| + | ** <samp>Seeds {{t|number}}</samp> |
| + | ** <samp>Recipe {{t|number}} {{t|recipe}} {{t|number}}</samp> |
| + | ** <samp>Note</samp> |
| + | ** For Dwarf Scrolls, this is always <samp>Set Dwarf 96 97 98 99</samp>. |
| + | * For food and drinks, this is the bonuses to apply to the player's attribute when the item is consumed. This consists of a space-delimited list of these numbers: |
| {|class="wikitable" | | {|class="wikitable" |
| |- | | |- |