Changes

665 bytes added ,  18:53, 8 June 2022
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* For a food or drink item, set this to <samp>food</samp> or <samp>drink</samp> respectively. This enables the remaining fields, and changes which animation/sound is played when the player consumes the item. Any other value is ignored.
 
* For a food or drink item, set this to <samp>food</samp> or <samp>drink</samp> respectively. This enables the remaining fields, and changes which animation/sound is played when the player consumes the item. Any other value is ignored.
 
* For a geode item ([[Geode|535]], [[Frozen Geode|536]], [[Magma Geode|537]], or [[Omni Geode|749]]) is broken, a space-delimited list of object IDs. There's a roughly 50% chance that the geode item will drop one of these items (the other drops are hardcoded).
 
* For a geode item ([[Geode|535]], [[Frozen Geode|536]], [[Magma Geode|537]], or [[Omni Geode|749]]) is broken, a space-delimited list of object IDs. There's a roughly 50% chance that the geode item will drop one of these items (the other drops are hardcoded).
 +
* For artifacts, this is a list of locations followed by a number less than 1. Unused; the data for which artifacts appear where is stored in <samp>Data/Locations.xnb</samp>.
 
|-
 
|-
 
| 7
 
| 7
 
| miscellaneous 2
 
| miscellaneous 2
| * For the Dwarf Scrolls, this is the string <samp>Set Dwarf 96 97 98 99</samp>.
+
|
* The bonuses to apply to the player's attribute when the item is consumed. This consists of a space-delimited list of these numbers:
+
* For <samp>Arch</samp> or <samp>asdf</samp> type items, this can be one of the following types, the purpose of which is current not understood:
 +
** <samp>Item {{t|number}} {{t|number}}</samp>
 +
** <samp>Debris {{t|number}} {{t|number}} {{t|number}}</samp>
 +
** <samp>Money {{t|number}} {{t|number}}</samp>
 +
** <samp>Decor {{t|number}} {{t|number}}</samp>
 +
** <samp>Seeds {{t|number}}</samp>
 +
** <samp>Recipe {{t|number}} {{t|recipe}} {{t|number}}</samp>
 +
** <samp>Note</samp>
 +
** For Dwarf Scrolls, this is always <samp>Set Dwarf 96 97 98 99</samp>.
 +
* For food and drinks, this is the bonuses to apply to the player's attribute when the item is consumed. This consists of a space-delimited list of these numbers:
 
{|class="wikitable"
 
{|class="wikitable"
 
|-
 
|-
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