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→‎Event changes: update PlayerEvents migration summary
Line 171: Line 171:  
  |old events = PlayerEvents.InventoryChanged
 
  |old events = PlayerEvents.InventoryChanged
 
  |new events = Player.InventoryChanged
 
  |new events = Player.InventoryChanged
  |summary    = Mostly equivalent. The event arguments changed type, but should be straightforward to migrate. Although the new event is still only called for the current player, that will likely change in a future version; make sure to check <tt>e.Player</tt>, <tt>e.Player.IsLocalPlayer</tt>, or <tt>e.Player.IsMainPlayer</tt> if needed.
+
  |summary    = Mostly equivalent. The event arguments changed type, but should be straightforward to migrate. Although the new event is still only called for the current player, that will likely change in a future version; '''make sure to check <tt>e.IsLocalPlayer</tt> if you only want to handle the current player'''.
 
}}
 
}}
 
{{/event
 
{{/event
 
  |old events = PlayerEvents.LeveledUp
 
  |old events = PlayerEvents.LeveledUp
 
  |new events = Player.LevelChanged
 
  |new events = Player.LevelChanged
  |summary    = Mostly equivalent. The event arguments changed type, but should be straightforward to migrate. Although the new event is still only called for the current player, that will likely change in a future version; make sure to check <tt>e.Player</tt>, <tt>e.Player.IsLocalPlayer</tt>, or <tt>e.Player.IsMainPlayer</tt> if needed.
+
  |summary    = Mostly equivalent. The event arguments changed type, but should be straightforward to migrate. Although the new event is still only called for the current player, that will likely change in a future version; '''make sure to check <tt>e.IsLocalPlayer</tt> if you only want to handle the current player'''.
 
}}
 
}}
 
{{/event
 
{{/event
 
  |old events = PlayerEvents.Warped
 
  |old events = PlayerEvents.Warped
 
  |new events = Player.Warped
 
  |new events = Player.Warped
  |summary    = Mostly equivalent. The event arguments changed type, but should be straightforward to migrate. Although the new event is still only called for the current player, that will likely change in a future version; make sure to check <tt>e.Player</tt>, <tt>e.Player.IsLocalPlayer</tt>, or <tt>e.Player.IsMainPlayer</tt> if needed.
+
  |summary    = Mostly equivalent. The event arguments changed type, but should be straightforward to migrate. Although the new event is still only called for the current player, that will likely change in a future version; '''make sure to check <tt>e.IsLocalPlayer</tt> if you only want to handle the current player'''.
 
}}
 
}}
 
{{/event
 
{{/event
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