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update for latest 1.4 changes
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'''This page is for modders. Players: see [[Modding:Mod compatibility]] instead.'''
 
'''This page is for modders. Players: see [[Modding:Mod compatibility]] instead.'''
   −
This page explains how to update your mods for compatibility with Stardew Valley 1.4, which will release in May/June 2019. See also [[Modding:Migrate to SMAPI 3.0]].
+
This page explains how to update your mods for compatibility with Stardew Valley 1.4, which will release in 2019. See also [[Modding:Migrate to SMAPI 3.0]].
    
__TOC__
 
__TOC__
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* Added ██████████.
 
* Added ██████████.
 
* Added a <tt>GameLocation</tt> method to patch the location's map from another map file, and a method to force reload the map.
 
* Added a <tt>GameLocation</tt> method to patch the location's map from another map file, and a method to force reload the map.
 +
* Added utility methods like <tt>Utility.CalculateMinutesUntilMorning</tt>, <tt>CalculateMinutesUntilMorning</tt>, <tt>ExpandRectangle</tt>, and <tt>GetOppositeFacingDirection</tt>.
 
* Added audio context to methods like <tt>Game1.changeMusicTrack</tt>. If the context changes, any audio playing for the current context will end automatically.
 
* Added audio context to methods like <tt>Game1.changeMusicTrack</tt>. If the context changes, any audio playing for the current context will end automatically.
 
* Added light context (similar to previous).
 
* Added light context (similar to previous).
* Added two new stats to <tt>Game1.stats</tt>: <tt>exMemoriesWiped</tt> and <tt>childrednTurnedToDoves</tt>.
+
* Added two new stats to <tt>Game1.stats</tt>: <tt>exMemoriesWiped</tt> and <tt>childrenTurnedToDoves</tt>.
* Added debug commands: <tt>addQuartz</tt>, <tt>addhour</tt>, <tt>addminute</tt>, <tt>allMailRead</tt>, <tt>animationPreviewTool</tt>/<tt>apt</tt>, <tt>broadcastMail</tt>, <tt>buff</tt> + <tt>clearBuffs</tt>, <tt>changeWallet</tt> + <tt>mergeWallets</tt> + <tt>separateWallets</tt>, <tt>clear</tt>, <tt>██████████</tt>, <tt>collectquest</tt>, <tt>██████████</tt>, <tt>createDebris</tt>, <tt>██████████</tt>, <tt>██████████</tt>, <tt>██████████</tt> / <tt>██████████</tt>, <tt>festival</tt>, <tt>frameByFrame</tt> / <tt>fbf</tt>, <tt>growWildTrees</tt>, <tt>inputSim</tt> / <tt>inputsim</tt> / <tt>is</tt>, <tt>██████████</tt> / <tt>██████████</tt>, <tt>██████████</tt>, <tt>██████████</tt>, <tt>junimogoodbye</tt>, <tt>██████████</tt>, <tt>██████████</tt>, <t>pauseTime</tt>, <tt>██████████</tt> / <tt>██████████</tt>, <tt>sleep</tt> / <tt>newDay</tt> / <tt>nd</tt>, <tt>██████████</tt>, <tt>██████████</tt> / <tt>██████████</tt>, <tt>testWordWrap</tt>, <tt>trashCan</tt>, and <tt>warpToCharacter</tt> / <tt>wtc</tt>. Removed <tt>emote</tt> and <tt>fillWithPlacedObject</tt>.
+
* Added debug commands: <tt>addQuartz</tt>, <tt>addhour</tt>, <tt>addminute</tt>, <tt>allMailRead</tt>, <tt>animationPreviewTool</tt>/<tt>apt</tt>, <tt>broadcastMail</tt>, <tt>buff</tt> + <tt>clearBuffs</tt>, <tt>changeWallet</tt> + <tt>mergeWallets</tt> + <tt>separateWallets</tt>, <tt>clear</tt>, <tt>██████████</tt>, <tt>collectquest</tt>, <tt>██████████</tt>, <tt>createDebris</tt>, <tt>██████████</tt>, <tt>██████████</tt>, <tt>██████████</tt>, <tt>██████████</tt>, <tt>██████████</tt>, <tt>festival</tt>, <tt>frameByFrame</tt> / <tt>fbf</tt>, <tt>growWildTrees</tt>, <tt>inputSim</tt> / <tt>inputsim</tt> / <tt>is</tt>, <tt>kick</tt>, <tt>██████████</tt> / <tt>██████████</tt>, <tt>██████████</tt>, <tt>██████████</tt>, <tt>junimogoodbye</tt>, <tt>██████████</tt>, <tt>██████████</tt>, <tt>pauseTime</tt>, <tt>██████████</tt> / <tt>██████████</tt>, <tt>sleep</tt> / <tt>newDay</tt> / <tt>nd</tt>, <tt>██████████</tt> + <tt>██████████</tt>, <tt>██████████</tt>, <tt>██████████</tt> / <tt>██████████</tt>, <tt>testWordWrap</tt>, <tt>trashCan</tt>, <tt>warpToCharacter</tt> / <tt>wtc</tt>, and <tt>warpToPlayer</tt> / <tt>warptoplayer</tt> / <tt>wtp</tt>. Removed <tt>emote</tt> and <tt>fillWithPlacedObject</tt>.
 
* Added option for invisible NPCs gone from the game temporarily (<tt>NPC.IsInvisible</tt> and <tt>NPC.daysUntilNotInvisible</tt>).
 
* Added option for invisible NPCs gone from the game temporarily (<tt>NPC.IsInvisible</tt> and <tt>NPC.daysUntilNotInvisible</tt>).
 
* Added option for temporarily invisible/passable placed items (<tt>Object.isTemporarilyInvisible</tt>).
 
* Added option for temporarily invisible/passable placed items (<tt>Object.isTemporarilyInvisible</tt>).
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| ██████████
 
| ██████████
 
| '''✘ broken'''
 
| '''✘ broken'''
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Characters/Penny</tt>
 +
| ██████████
 +
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
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| <tt>Characters/Dialogue/Abigail</tt>
 
| <tt>Characters/Dialogue/Abigail</tt>
 
| ██████████
 
| ██████████
| ✘ will remove changes
+
| '''broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 +
|-
 +
| <tt>Characters/Dialogue/Alex</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
|
 
|-
 
|-
 
| <tt>Characters/Dialogue/Elliott</tt>
 
| <tt>Characters/Dialogue/Elliott</tt>
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| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 +
|-
 +
| <tt>Characters/Dialogue/Emily</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
|
 +
|-
 +
| <tt>Characters/Dialogue/Haley</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
|
 +
|-
 +
| <tt>Characters/Dialogue/Harvey</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
|
 
|-
 
|-
 
| <tt>Characters/Dialogue/Jodi</tt>
 
| <tt>Characters/Dialogue/Jodi</tt>
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| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 +
|-
 +
| <tt>Characters/Dialogue/Leah</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Linus</tt>
 
| <tt>Characters/Dialogue/Linus</tt>
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|-
 
|-
 
| <tt>Characters/Dialogue/MarriageDialogueAlex</tt>
 
| <tt>Characters/Dialogue/MarriageDialogueAlex</tt>
 +
| ██████████
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Characters/Dialogue/MarriageDialoguePenny</tt>
 
| ██████████
 
| ██████████
 
| ✘ will remove changes
 
| ✘ will remove changes
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| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 +
|-
 +
| <tt>Characters/Dialogue/Maru</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
|
 +
|-
 +
| <tt>Characters/Dialogue/Penny</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
|
 
|-
 
|-
 
| <tt>Characters/Dialogue/Pierre</tt>
 
| <tt>Characters/Dialogue/Pierre</tt>
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| <tt>Characters/Dialogue/Sam</tt>
 
| <tt>Characters/Dialogue/Sam</tt>
 
| ██████████
 
| ██████████
| ✘ will remove changes
+
| '''broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Sebastian</tt>
 
| <tt>Characters/Dialogue/Sebastian</tt>
 
| ██████████
 
| ██████████
| ✘ will remove changes
+
| '''broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
| <tt>Characters/Dialogue/Sebastian</tt>
+
| <tt>Characters/Dialogue/Shane</tt>
 
| ██████████
 
| ██████████
| ✘ will remove changes
+
| '''broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
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| ██████████
 
| ██████████
 
| '''✘ broken'''
 
| '''✘ broken'''
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Characters/schedules/Caroline</tt>
 +
| ██████████
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Characters/schedules/Demetris</tt>
 +
| ██████████
 +
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/schedules/Gus</tt>
 
| <tt>Characters/schedules/Gus</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
|
 +
|-
 +
| <tt>Characters/schedules/Jas</tt>
 
| ██████████
 
| ██████████
 
| '''✘ broken'''
 
| '''✘ broken'''
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| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ likely broken'''
 
| '''✘ likely broken'''
 +
|-
 +
| <tt>Characters/schedules/Vincent</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
|
 
|-
 
|-
 
| <tt>Characters/schedules/beforePathfinding/*</tt><br /><tt>Characters/schedules/newSchedules/*</tt><br /><tt>Characters/schedules/spring/*</tt>
 
| <tt>Characters/schedules/beforePathfinding/*</tt><br /><tt>Characters/schedules/newSchedules/*</tt><br /><tt>Characters/schedules/spring/*</tt>
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| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
|-
  −
| <tt>Data/fruitTrees</tt>
  −
| deleted
  −
|
  −
|
   
|-
 
|-
 
| <tt>Data/hats</tt>
 
| <tt>Data/hats</tt>
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| ██████████
 
| ██████████
 
| '''✘ broken'''
 
| '''✘ broken'''
| '''✘ broken'''
+
| '''✘ likely broken'''
 
|-
 
|-
 
| <tt>Data/MineRooms</tt>
 
| <tt>Data/MineRooms</tt>
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|-
 
|-
 
| <tt>Data/weapons</tt>
 
| <tt>Data/weapons</tt>
 +
| ██████████
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Data/Events/BathHouse_Pool</tt>
 +
| ██████████
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Data/Events/Beach</tt>
 
| ██████████
 
| ██████████
 
| ✘ will remove changes
 
| ✘ will remove changes
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| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 +
|-
 +
| <tt>Data/Events/HaleyHouse</tt>
 +
| ██████████
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Data/Events/Hospital</tt>
 +
| ██████████
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Data/Events/LeahHouse</tt>
 +
| ██████████
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Mountain</tt>
 
| <tt>Data/Events/Mountain</tt>
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|-
 
|-
 
| <tt>Data/Events/SamHouse</tt>
 
| <tt>Data/Events/SamHouse</tt>
 +
| ██████████
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Data/Events/ScienceHouse</tt>
 
| ██████████
 
| ██████████
 
| ✘ will remove changes
 
| ✘ will remove changes
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|-
 
|-
 
| <tt>Data/Events/SebastianRoom</tt>
 
| <tt>Data/Events/SebastianRoom</tt>
 +
| ██████████
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Data/Events/SeedShop</tt>
 
| ██████████
 
| ██████████
 
| ✘ will remove changes
 
| ✘ will remove changes
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| ██████████
 
| ██████████
 
| '''✘ broken'''
 
| '''✘ broken'''
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Data/Events/Beach</tt>
 +
| ██████████
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Data/Festivals/fall16</tt>
 +
| ██████████
 +
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
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| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
|-
  −
| <tt>LooseSprites/birds</tt>
  −
| ██████████
  −
| '''✘ broken'''
  −
| ✘ possibly broken
   
|-
 
|-
 
| <tt>LooseSprites/Cursors</tt>
 
| <tt>LooseSprites/Cursors</tt>
 
| ██████████
 
| ██████████
 
| '''✘ broken'''
 
| '''✘ broken'''
| ✘ possibly broken
+
| ✘ may remove changes
 
|-
 
|-
 
| <tt>LooseSprites/daybg</tt>
 
| <tt>LooseSprites/daybg</tt>
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| ✘ will remove changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 +
|-
 +
| <tt>LooseSprites/SeaMonster</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
| '''✘ broken'''
 
|-
 
|-
 
| <tt>LooseSprites/temporary_sprites_1</tt>
 
| <tt>LooseSprites/temporary_sprites_1</tt>
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|-
 
|-
 
| <tt>Maps/ArchaeologyHouse</tt>
 
| <tt>Maps/ArchaeologyHouse</tt>
 +
| unknown changes
 +
| ?
 +
| ?
 +
|-
 +
| <tt>Maps/Backwoods</tt>
 
| unknown changes
 
| unknown changes
 
| ?
 
| ?
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|-
 
|-
 
| <tt>Maps/CommunityCenter_Ruins</tt>
 
| <tt>Maps/CommunityCenter_Ruins</tt>
 +
| unknown changes
 +
| ?
 +
| ?
 +
|-
 +
| <tt>Maps/Deserts</tt>
 
| unknown changes
 
| unknown changes
 
| ?
 
| ?
Line 661: Line 777:  
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 +
|-
 +
| <tt>Maps/Festivals</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Maps/Forest</tt>
 +
| unknown changes
 +
| ?
 +
| ?
 
|-
 
|-
 
| <tt>Maps/Forest-FlowerFestival</tt>
 
| <tt>Maps/Forest-FlowerFestival</tt>
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|-
 
|-
 
| <tt>Maps/ManorHouse</tt>
 
| <tt>Maps/ManorHouse</tt>
 +
| unknown changes
 +
| ?
 +
| ?
 +
|-
 +
| <tt>Maps/Hospital</tt>
 
| unknown changes
 
| unknown changes
 
| ?
 
| ?
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|-
 
|-
 
| <tt>Maps/Town</tt>
 
| <tt>Maps/Town</tt>
 +
| unknown changes
 +
| ?
 +
| ?
 +
|-
 +
| <tt>Maps/Town-EggFestival</tt>
 
| unknown changes
 
| unknown changes
 
| ?
 
| ?
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|-
 
|-
 
| <tt>Maps/Town-Fair</tt>
 
| <tt>Maps/Town-Fair</tt>
| ██████████
+
| unknown changes
 +
| ?
 +
| ?
 +
|-
 +
| <tt>Maps/Town-Halloween</tt>
 +
| unknown changes
 
| ?
 
| ?
 
| ?
 
| ?
Line 785: Line 926:  
| ██████████
 
| ██████████
 
| ✘ will remove changes
 
| ✘ will remove changes
| ✘ may remove changes
+
| ✘ will probably remove changes
 
|-
 
|-
 
| <tt>Portraits/Krobus</tt>
 
| <tt>Portraits/Krobus</tt>
Line 816: Line 957:  
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 +
|-
 +
| <tt>Strings/credits</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
| '''✘ broken'''
 
|-
 
|-
 
| <tt>Strings/Events</tt>
 
| <tt>Strings/Events</tt>
Line 898: Line 1,044:  
|-
 
|-
 
| <tt>TileSheets/Craftables</tt>
 
| <tt>TileSheets/Craftables</tt>
 +
| ██████████
 +
| '''✘ broken'''
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>TileSheets/Critters</tt>
 
| ██████████
 
| ██████████
 
| '''✘ broken'''
 
| '''✘ broken'''
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