Changes

→‎Custom NPCs: clarify that custom appearances don't remove requirement for the default textures
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For example, let's say two appearance entries match: one has a weight of 2, and the other has a weight of 1. Their probability of being chosen is 2/3 and 1/3 respectively.
 
For example, let's say two appearance entries match: one has a weight of 2, and the other has a weight of 1. Their probability of being chosen is 2/3 and 1/3 respectively.
 
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'''Note:''' the default textures based on <samp>TextureName</samp> must still exist, even if you use this field to override them.
 
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| <samp>Size</samp>
 
| <samp>Size</samp>
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