Changes

→‎Tile property changes: added basic SpawnTree documentation
Line 3,611: Line 3,611:  
<ul>
 
<ul>
 
<li>You can now override a tile index property by setting it as a tile property.</li>
 
<li>You can now override a tile index property by setting it as a tile property.</li>
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<li>Added new [[Modding:Maps|tile properties]]:
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{| class="wikitable"
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! layer
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! property
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! explanation
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|-
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| <samp>Paths</samp>
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| <samp>SpawnTree {{t|category}} {{t|ID}} {{t|Growth stage}} {{t|Regrowth stage}}</samp>
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| Spawns a tree when the map is created. {{t|category}} may be either <samp>wild</samp> or <samp>fruit</samp>. <samp>wild</samp> will spawn a [[Trees|wild tree]], while <samp>fruit</samp> will spawn a [[Fruit Trees|fruit tree]].
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|}
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</li>
 
<li>Added new <samp>Action</samp> [[Modding:Maps|tile properties]]:
 
<li>Added new <samp>Action</samp> [[Modding:Maps|tile properties]]:
 
{| class="wikitable"
 
{| class="wikitable"