Changes

→‎Game events: + FirstUpdateTick in SMAPI 2.3
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! event !! summary
 
! event !! summary
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| FirstUpdateTick || '''[SMAPI 2.3+]''' Raised after the game first updates its state. This happens once per game session (unrelated to loading saves).
 
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| UpdateTick || Raised when the game updates its state (≈60 times per second).
 
| UpdateTick || Raised when the game updates its state (≈60 times per second).
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