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update for SMAPI 2.8 release
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===Save data===
 
===Save data===
{{SMAPI upcoming|2.8}}
   
You can store arbitrary data in the current save file. This is mainly useful for save-specific data, like player progression and custom items. Note that a save file must be loaded (e.g. it won't work on the title screen), and the data won't be persisted until the player saves the current day.
 
You can store arbitrary data in the current save file. This is mainly useful for save-specific data, like player progression and custom items. Note that a save file must be loaded (e.g. it won't work on the title screen), and the data won't be persisted until the player saves the current day.
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===Global app data===
 
===Global app data===
{{SMAPI upcoming|2.8}}
   
You can store arbitrary data on the local computer, synchronised by GOG/Steam if applicable. This data is global (not per-save) and changes are saved immediately.
 
You can store arbitrary data on the local computer, synchronised by GOG/Steam if applicable. This data is global (not per-save) and changes are saved immediately.
  
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