− | |desc = Raised before/after the game reads data from a save file and initialises the world. This event isn't raised after saving; if you want to do something at the start of each day, see [[#GameLoop.DayStarted|<tt>DayStarted</tt>]] instead. | + | |desc = Raised before/after the game reads data from a save file and initialises the world (including when day one starts on a new save). This event is not raised after saving; if you want to do something at the start of each day, see [[#GameLoop.DayStarted|<tt>DayStarted</tt>]] instead. |