Line 471: |
Line 471: |
| |arg desc 2 = A list of locations removed since the last update tick. | | |arg desc 2 = A list of locations removed since the last update tick. |
| }} | | }} |
− |
| |
| {{/event | | {{/event |
| |group = World | | |group = World |
Line 494: |
Line 493: |
| |arg type 4 = <tt>bool</tt> | | |arg type 4 = <tt>bool</tt> |
| |arg desc 4 = Whether <tt>e.Location</tt> is the location containing the local player. | | |arg desc 4 = Whether <tt>e.Location</tt> is the location containing the local player. |
| + | }} |
| + | {{/event |
| + | |group = World |
| + | |name = ChestInventoryChanged |
| + | |desc = {{SMAPI upcoming|3.1}}Raised after items are added or removed from a chest's inventory. |
| + | |
| + | |arg name 1 = <tt>e.Chest</tt> |
| + | |arg type 1 = <tt>Chest</tt> |
| + | |arg desc 1 = The chest whose inventory changed. |
| + | |
| + | |arg name 2 = <tt>e.Location</tt> |
| + | |arg type 2 = <tt>Location</tt> |
| + | |arg desc 2 = The location containing the chest. |
| + | |
| + | |arg name 3 = <tt>e.Added</tt> |
| + | |arg type 3 = <tt>IEnumerable<Item></tt> |
| + | |arg desc 3 = The added item stacks. |
| + | |
| + | |arg name 4 = <tt>e.Removed</tt> |
| + | |arg type 4 = <tt>IEnumerable<Item></tt> |
| + | |arg desc 4 = The removed item stacks. |
| + | |
| + | |arg name 5 = <tt>e.QuantityChanged</tt> |
| + | |arg type 5 = <tt>IEnumerable<ItemStackSizeChange></tt> |
| + | |arg desc 5 = The item stacks whose quantity changed. Each <tt>ItemStackSizeChange</tt> instance includes <tt>Item</tt> (the affected item stack), <tt>OldSize</tt> (the previous stack size), and <tt>NewSize</tt> (the new stack size). |
| }} | | }} |
| {{/event | | {{/event |
Line 517: |
Line 541: |
| |arg type 4 = <tt>bool</tt> | | |arg type 4 = <tt>bool</tt> |
| |arg desc 4 = Whether <tt>e.Location</tt> is the location containing the local player. | | |arg desc 4 = Whether <tt>e.Location</tt> is the location containing the local player. |
− |
| |
| }} | | }} |
| {{/event | | {{/event |