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| |arg type 3 = <tt>IEnumerable<Building></tt> | | |arg type 3 = <tt>IEnumerable<Building></tt> |
| |arg desc 3 = A list of buildings removed since the last update tick. | | |arg desc 3 = A list of buildings removed since the last update tick. |
| + | |
| + | |arg name 4 = <tt>e.IsCurrentLocation</tt> |
| + | |arg type 4 = <tt>bool</tt> |
| + | |arg desc 4 = {{SMAPI upcoming|2.10}} Whether <tt>e.Location</tt> is the location containing the local player. |
| }} | | }} |
| {{/event | | {{/event |
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| |arg type 3 = <tt>IEnumerable<Debris></tt> | | |arg type 3 = <tt>IEnumerable<Debris></tt> |
| |arg desc 3 = A list of debris removed since the last update tick. | | |arg desc 3 = A list of debris removed since the last update tick. |
| + | |
| + | |arg name 4 = <tt>e.IsCurrentLocation</tt> |
| + | |arg type 4 = <tt>bool</tt> |
| + | |arg desc 4 = {{SMAPI upcoming|2.10}} Whether <tt>e.Location</tt> is the location containing the local player. |
| + | |
| }} | | }} |
| {{/event | | {{/event |
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| |arg type 3 = <tt>IEnumerable<LargeTerrainFeature></tt> | | |arg type 3 = <tt>IEnumerable<LargeTerrainFeature></tt> |
| |arg desc 3 = A list of large terrain features removed since the last update tick. | | |arg desc 3 = A list of large terrain features removed since the last update tick. |
| + | |
| + | |arg name 4 = <tt>e.IsCurrentLocation</tt> |
| + | |arg type 4 = <tt>bool</tt> |
| + | |arg desc 4 = {{SMAPI upcoming|2.10}} Whether <tt>e.Location</tt> is the location containing the local player. |
| }} | | }} |
| {{/event | | {{/event |
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| |arg type 3 = <tt>IEnumerable<NPC></tt> | | |arg type 3 = <tt>IEnumerable<NPC></tt> |
| |arg desc 3 = A list of NPCs removed since the last update tick. | | |arg desc 3 = A list of NPCs removed since the last update tick. |
| + | |
| + | |arg name 4 = <tt>e.IsCurrentLocation</tt> |
| + | |arg type 4 = <tt>bool</tt> |
| + | |arg desc 4 = {{SMAPI upcoming|2.10}} Whether <tt>e.Location</tt> is the location containing the local player. |
| }} | | }} |
| {{/event | | {{/event |
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| |arg type 3 = <tt>IEnumerable<KeyValuePair<Vector2, Object>></tt> | | |arg type 3 = <tt>IEnumerable<KeyValuePair<Vector2, Object>></tt> |
| |arg desc 3 = A list of [[Modding:Modder Guide/Game Fundamentals#Tiles|tile coordinate]] + object pairs removed since the last update tick. | | |arg desc 3 = A list of [[Modding:Modder Guide/Game Fundamentals#Tiles|tile coordinate]] + object pairs removed since the last update tick. |
| + | |
| + | |arg name 4 = <tt>e.IsCurrentLocation</tt> |
| + | |arg type 4 = <tt>bool</tt> |
| + | |arg desc 4 = {{SMAPI upcoming|2.10}} Whether <tt>e.Location</tt> is the location containing the local player. |
| }} | | }} |
| {{/event | | {{/event |
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| |arg type 3 = <tt>IEnumerable<KeyValuePair<Vector2, TerrainFeature>></tt> | | |arg type 3 = <tt>IEnumerable<KeyValuePair<Vector2, TerrainFeature>></tt> |
| |arg desc 3 = A list of [[Modding:Modder Guide/Game Fundamentals#Tiles|tile coordinate]] + terrain feature pairs removed since the last update tick. | | |arg desc 3 = A list of [[Modding:Modder Guide/Game Fundamentals#Tiles|tile coordinate]] + terrain feature pairs removed since the last update tick. |
| + | |
| + | |arg name 4 = <tt>e.IsCurrentLocation</tt> |
| + | |arg type 4 = <tt>bool</tt> |
| + | |arg desc 4 = {{SMAPI upcoming|2.10}} Whether <tt>e.Location</tt> is the location containing the local player. |
| }} | | }} |
| |} | | |} |