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→‎Game loop: clarify SaveLoaded also invoked on day one of a new save
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  |group = GameLoop
 
  |group = GameLoop
 
  |name  = SaveLoaded
 
  |name  = SaveLoaded
  |desc  = Raised before/after the game reads data from a save file and initialises the world. This event isn't raised after saving; if you want to do something at the start of each day, see [[#GameLoop.DayStarted|<tt>DayStarted</tt>]] instead.
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  |desc  = Raised before/after the game reads data from a save file and initialises the world (including when day one starts on a new save). This event is not raised after saving; if you want to do something at the start of each day, see [[#GameLoop.DayStarted|<tt>DayStarted</tt>]] instead.
 
}}
 
}}
 
{{/event
 
{{/event
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