Line 412: |
Line 412: |
| |arg desc 1 = The player whose skill level changed. | | |arg desc 1 = The player whose skill level changed. |
| | | |
− | |arg name 2 = <tt>Skill</tt> | + | |arg name 2 = <tt>e.Skill</tt> |
| |arg type 2 = <tt>SkillType</tt> | | |arg type 2 = <tt>SkillType</tt> |
| |arg desc 2 = The skill whose level changed. This is a constant like <code>SkillType.Combat</code>, which can be converted to the game's internal skill ID using <code>(int)e.Skill</code>. | | |arg desc 2 = The skill whose level changed. This is a constant like <code>SkillType.Combat</code>, which can be converted to the game's internal skill ID using <code>(int)e.Skill</code>. |
| | | |
− | |arg name 3 = <tt>OldLevel</tt> | + | |arg name 3 = <tt>e.OldLevel</tt> |
| |arg type 3 = <tt>int</tt> | | |arg type 3 = <tt>int</tt> |
| |arg desc 3 = The player's previous level for that skill. | | |arg desc 3 = The player's previous level for that skill. |
| | | |
− | |arg name 4 = <tt>NewLevel</tt> | + | |arg name 4 = <tt>e.NewLevel</tt> |
| |arg type 4 = <tt>int</tt> | | |arg type 4 = <tt>int</tt> |
| |arg desc 4 = The player's new level for that skill. | | |arg desc 4 = The player's new level for that skill. |
Line 437: |
Line 437: |
| |arg desc 1 = The player who warped to a new location. | | |arg desc 1 = The player who warped to a new location. |
| | | |
− | |arg name 2 = <tt>OldLocation</tt> | + | |arg name 2 = <tt>e.OldLocation</tt> |
| |arg type 2 = <tt>GameLocation</tt> | | |arg type 2 = <tt>GameLocation</tt> |
| |arg desc 2 = The player's previous location. | | |arg desc 2 = The player's previous location. |
| | | |
− | |arg name 3 = <tt>NewLocation</tt> | + | |arg name 3 = <tt>e.NewLocation</tt> |
| |arg type 3 = <tt>GameLocation</tt> | | |arg type 3 = <tt>GameLocation</tt> |
| |arg desc 3 = The player's new location. | | |arg desc 3 = The player's new location. |