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→‎Decompile the game code: switch to ILSpy on Windows (handles Stardew Valley better)
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* On Windows:
 
* On Windows:
*# Open <tt>StardewValley.exe</tt> in [https://www.jetbrains.com/decompiler/ dotPeek].
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*# First-time setup:
*# Right-click on ''Stardew Valley'' and choose ''Export to Project''. Accept the default options to create a decompiled project you can open in Visual Studio.
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*## Install the latest {{github|icsharpcode/ILSpy/releases|ILSpy}} release (get the "ILSpy_binaries" file under assets).
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*## Open ILSpy.
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*## Click ''View > Options'', scroll to the "Other" section at the bottom, and enable "Always qualify member references".
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*# Open <tt>StardewValley.exe</tt> in ILSpy.
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*# Right-click on ''Stardew Valley'' and choose ''Save Code'' to create a decompiled project you can open in Visual Studio.
 
* On Linux/Mac:
 
* On Linux/Mac:
 
*# Install [https://code.visualstudio.com/download Visual Studio Code].
 
*# Install [https://code.visualstudio.com/download Visual Studio Code].
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