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Sample warning: "''There was a mismatch between the processor architecture of the project being built "{0}" and the processor architecture of the reference "{1}". This mismatch may cause runtime failures.''"
 
Sample warning: "''There was a mismatch between the processor architecture of the project being built "{0}" and the processor architecture of the reference "{1}". This mismatch may cause runtime failures.''"
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That warning is normal. The error is saying that your build is set to 'Any CPU', but Stardew Valley is x86-only so it'll only work in x86 anyway. You can either ignore it, or [https://msdn.microsoft.com/en-us/library/ms185328.aspx change your platform target] to x86.
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That warning is normal. The error is saying that your build is set to 'Any CPU', but Stardew Valley is x86-only so it'll only work in x86 anyway. You can either ignore it, or [https://docs.microsoft.com/en-ca/visualstudio/ide/how-to-configure-projects-to-target-platforms change your platform target] to x86.
    
===This implicitly converts...===
 
===This implicitly converts...===
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