The overworld sprites are stored in <tt>Characters/NpcName</tt>, including movement and animation frames. Each frame is exactly 16x32 pixels, and some positions are reserved for certain actions:
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The overworld sprites are stored in <tt>Characters/NpcName</tt>, including movement and animation frames. Each frame is exactly 16x32 pixels. Here's an [https://cdn.discordapp.com/attachments/156109690059751424/729807097835028540/unknown.png example sprite guide], courtesy of TheLimeyDragon#1993 on Discord. Some positions are reserved for certain actions:
<ul>
<ul>
<li>the first sixteen frames are generic movement (four frames per direction);</li>
<li>the first sixteen frames are generic movement (four frames per direction);</li>
Line 202:
Line 202:
|}</li>
|}</li>
</ul>
</ul>
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Here's an [https://cdn.discordapp.com/attachments/156109690059751424/729820558966915122/unknown.png example portrait guide] and an [https://cdn.discordapp.com/attachments/156109690059751424/729807097835028540/unknown.png example sprite guide], courtesy of TheLimeyDragon#1993 on Discord.