Changes

Jump to navigation Jump to search
m
Line 194: Line 194:     
; "''SEHException: External component has thrown an exception''"
 
; "''SEHException: External component has thrown an exception''"
: The game crashed while preparing its audio, usually because it ran of available memory. This isn't caused by SMAPI directly, though SMAPI uses a bit more memory. Common solutions:
+
: The game crashed while preparing its audio, usually because it ran out of available memory. This isn't caused by SMAPI directly, though SMAPI uses a bit more memory. Common solutions:
 
:* Make sure your audio is plugged in (e.g. speakers or headphones).
 
:* Make sure your audio is plugged in (e.g. speakers or headphones).
 
:* Restart your computer.
 
:* Restart your computer.
translators
8,404

edits

Navigation menu