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Some mods let you edit key bindings, which are controller/keyboard/mouse buttons which do something in-game. This page explains how to configure them.
 
Some mods let you edit key bindings, which are controller/keyboard/mouse buttons which do something in-game. This page explains how to configure them.
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==How to configure a mod's bindings==
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==How to…==
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===Configure a mod's bindings===
 
# Install the mod ([[Modding:Player Guide/Getting Started|see help]]).
 
# Install the mod ([[Modding:Player Guide/Getting Started|see help]]).
 
# Run SMAPI at least once with the mod to let it generate its config file.
 
# Run SMAPI at least once with the mod to let it generate its config file.
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Note that some mods may not be configurable.
 
Note that some mods may not be configurable.
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===Disable a mod's key binding===
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For mods using SMAPI 2.0+ features, you can use <tt>None</tt> to disable a key binding.
    
==Reserved bindings==
 
==Reserved bindings==
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| The volume up/down buttons.
 
| The volume up/down buttons.
 
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|}
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==Disable a key binding==
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For mods using SMAPI 2.0+ features, you can use <tt>None</tt> to disable a key binding.
      
==For modders==
 
==For modders==
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