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Some mods let you edit key bindings, which are controller/keyboard/mouse buttons which do something in-game. This page explains how to configure them.
 
Some mods let you edit key bindings, which are controller/keyboard/mouse buttons which do something in-game. This page explains how to configure them.
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==For modders==
 
==For modders==
 
These constants are part of the [[Modding:Modder Guide/APIs/Input|SMAPI input events]], specifically SMAPI's <tt>SButton</tt> enum which unifies XNA's [https://msdn.microsoft.com/en-us/library/microsoft.xna.framework.input.buttons.aspx <tt>Buttons</tt>], [https://msdn.microsoft.com/en-us/library/microsoft.xna.framework.input.keys.aspx <tt>Keys</tt>], and [https://msdn.microsoft.com/en-us/library/microsoft.xna.framework.input.mousestate.aspx <tt>MouseState</tt>].
 
These constants are part of the [[Modding:Modder Guide/APIs/Input|SMAPI input events]], specifically SMAPI's <tt>SButton</tt> enum which unifies XNA's [https://msdn.microsoft.com/en-us/library/microsoft.xna.framework.input.buttons.aspx <tt>Buttons</tt>], [https://msdn.microsoft.com/en-us/library/microsoft.xna.framework.input.keys.aspx <tt>Keys</tt>], and [https://msdn.microsoft.com/en-us/library/microsoft.xna.framework.input.mousestate.aspx <tt>MouseState</tt>].
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[[Category:Modding]]
 
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