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| <tt>GOTO {{t|key}}</tt>
 
| <tt>GOTO {{t|key}}</tt>
| (Note: this line only applies if <tt>GOTO</tt> is after <tt>NOT</tt> and/or <tt>MAIL</tt>. If it's not, see <tt>GOTO</tt> above.)<br />End the current script and load the schedule with the given key instead. If the key is "season", the current season name is used instead. If the key is "NO_SCHEDULE", the NPC has no schedule for the day. If the schedule doesn't exist or can't be parsed, the game crashes (or shows an error if playing with SMAPI).<br /><small>Example: <tt>GOTO NO_SCHEDULE</tt></small>
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| (Note: this line only applies if <tt>GOTO</tt> is after <tt>NOT</tt> or <tt>MAIL</tt>. If it's not, see <tt>GOTO</tt> above.)<br />End the current script and load the schedule with the given key instead. If the key is "season", the current season name is used instead. If the key is "NO_SCHEDULE", the NPC has no schedule for the day. If the schedule doesn't exist or can't be parsed, the game crashes (or shows an error if playing with SMAPI).<br /><small>Example: <tt>GOTO NO_SCHEDULE</tt></small>
 
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