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→‎Format: tweak Portrait description for clarity
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| ''(Optional)'' One of...
 
| ''(Optional)'' One of...
 
* the internal name of the NPC whose portrait to show;
 
* the internal name of the NPC whose portrait to show;
* the asset name of the texture to display.
+
* the asset name of the texture to display;
 +
* or an empty string (or other value which doesn't match an NPC or texture asset name) to disable the portrait.
   −
In either case, it'll draw the 64x64 pixel area in the top-left corner of the texture. If omitted, defaults to the portrait for the NPC matching the <samp>Name</samp> field (if any). If set to a value which doesn't match an NPC or texture asset name, the portrait is disabled.
+
Defaults to the portrait for the NPC matching the <samp>Name</samp> field (if any).
 +
 
 +
If drawn, it'll use the 64x64 pixel area in the top-left corner of the texture.
 
|-
 
|-
 
| <samp>Dialogues</samp>
 
| <samp>Dialogues</samp>
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