Changes

→‎TV Channel: Updated for 1.3.12
Line 196: Line 196:  
| spring 1
 
| spring 1
 
| <tt>weather_sunny</tt>¹
 
| <tt>weather_sunny</tt>¹
 +
|-
 +
| spring 3
 +
| <tt>weather_rainy</tt>¹
 
|-
 
|-
 
| summer 1
 
| summer 1
 
| <tt>weather_sunny</tt>¹
 
| <tt>weather_sunny</tt>¹
|-
  −
| summer 13
  −
| <tt>weather_lightning</tt>²
  −
|-
  −
| summer 25
  −
| <tt>weather_lightning</tt>²
   
|-
 
|-
 
| fall 1
 
| fall 1
Line 214: Line 211:     
<small>¹ Also set (and thus overridden) by the <tt>Game1::newDayAfterFade()</tt> method.</small><br />
 
<small>¹ Also set (and thus overridden) by the <tt>Game1::newDayAfterFade()</tt> method.</small><br />
<small>² Set by current_day mod 12, which results in the 13th and 25th.</small>
      
The TV will check the weather and show the following message:
 
The TV will check the weather and show the following message:
Line 243: Line 239:  
|}
 
|}
   −
'''Note:''' the TV will not necessarily be accurate for summer 13/26 or spring 2/4, which are force-set by the <tt>Game1::newDayAfterFade</tt> method.
+
'''Note:''' the TV will not necessarily be accurate for any other day than non festival days, the first of the month and the 3rd of spring, which are force-set by the <tt>Game1::newDayAfterFade</tt> method. Farmhands (and not host players) may not even get that accuracy for the first of the month and 3rd of spring.
    
===Weather Icon===
 
===Weather Icon===
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