Changes

Jump to navigation Jump to search
1,349 bytes added ,  17 April
Add moss growth mechanic
Line 8: Line 8:  
|xp        = 1 [[Foraging#Experience Points|Foraging XP]]
 
|xp        = 1 [[Foraging#Experience Points|Foraging XP]]
 
}}
 
}}
'''Moss''' is a [[:Category:Resources|resource]] obtained from moss-covered trees. Each day in [[Spring]], [[Summer]], and [[Fall]], some amount of common trees ([[Maple Tree|Maple]], [[Oak Tree|Oak]] and [[Pine Tree|Pine]]) that are at least 28 days old are randomly covered in Moss. Moss grows slower on [[Sunny]] [[Summer]] days and recovers slower after collecting.  
+
'''Moss''' is a [[:Category:Resources|resource]] obtained from moss-covered trees. Each day in [[Spring]], [[Summer]], and [[Fall]], some amount of [[Trees #Common Trees|common trees]] can randomly grow moss after certain time. Moss grows slower on [[Sunny]] [[Summer]] days and recovers slower after collecting. Additionally, two types of [[Green Rain Trees]] can grow Moss. These two trees, when covered in moss and planted near common trees accelerate moss growth on the common trees.<ref name="mossGrowthSource" />
   −
Additionally, two types of [[Green Rain Trees]] can grow Moss. The trees do not need to be felled to collect the Moss, which can be removed and collected with any [[tool]], [[weapon]], or [[bomb]]. One Tree drops 1 to 2 pieces of Moss.
+
The trees do not need to be felled to collect the Moss, which can be removed and collected with any [[tool]], [[weapon]], or [[bomb]]. One Tree drops 1 to 2 pieces of Moss.
    
Using an [[Axe]] on a tapped tree covered in Moss will remove the [[Tapper]] and the Moss in one hit, while a [[Pickaxe]] will remove only the tapper on the first hit. Using any other methods will harvest moss without collecting the tapper.
 
Using an [[Axe]] on a tapped tree covered in Moss will remove the [[Tapper]] and the Moss in one hit, while a [[Pickaxe]] will remove only the tapper on the first hit. Using any other methods will harvest moss without collecting the tapper.
Line 18: Line 18:  
Each Moss collected gives the player 1 [[Foraging]] XP.
 
Each Moss collected gives the player 1 [[Foraging]] XP.
    +
==Moss Growth==
 +
Moss cannot grown in the [[Winter]] unless it's in the greenhouse, or on a [[Stump]].
 +
 +
To grow on a tree, the tree must fulfill one of the following conditions:
 +
- Fully grown [[Green Rain Trees#Type_1|Type 1]] or [[Green Rain Trees#Type_2|Type 2]] tree.
 +
- A [[Trees #Common Trees|common tree]], that has [[Green Rain Trees#Type_1|Type 1]] or [[Green Rain Trees#Type_2|Type 2]] trees in the 5x5 grid centered on the common tree. Unaffected by temporarily transformed trees by a [[Weather#Green Rain|Green Rain]].
 +
- A [[Trees #Common Trees|common tree]] that has [[Trees#Growth Cycle| growth stage of 14 or more]].
 +
 +
At the start of each day, base chance of growing moss is set to 20% on a [[Rain]] day and 10% on [[Sunny]] day.
 +
In [[Summer]], unless it's a [[Rain]] or [[Weather#Green Rain|Green Rain]] day, the chance is set to 3.3% instead.
 +
 +
Next, a game has a 50% chance of increasing the base growth chance by 10% to 30%, 20% or 13.3% respectively for each tree separately. This chance is then used at the start of the day to determine if a moss should appear.<ref name="mossGrowthSource" />
 
==Gifting==
 
==Gifting==
 
{{GiftsByItem
 
{{GiftsByItem
Line 125: Line 137:  
   <ref name="cutweed">See <samp>Object::cutWeed</samp> in the game code.</ref>
 
   <ref name="cutweed">See <samp>Object::cutWeed</samp> in the game code.</ref>
 
   <ref name="resourceclump">See <samp>ResourceClump::destroy</samp> in the game code.</ref>
 
   <ref name="resourceclump">See <samp>ResourceClump::destroy</samp> in the game code.</ref>
 +
  <ref name="mossGrowthSource">See <samp>Tree::dayUpdate</samp> in the game code.</ref>
 +
<ref name="" />
 
</references>
 
</references>
   Line 130: Line 144:  
{{History|1.6|Introduced.}}
 
{{History|1.6|Introduced.}}
 
{{History|1.6.3|Harvesting moss grants 1 [[Foraging#Experience Points|Foraging XP]] per moss collected. Now grows slower on [[Sunny]] [[Summer]] days and recovers slower after collecting.}}
 
{{History|1.6.3|Harvesting moss grants 1 [[Foraging#Experience Points|Foraging XP]] per moss collected. Now grows slower on [[Sunny]] [[Summer]] days and recovers slower after collecting.}}
 +
{{History|1.6.3|Added moss growth explanation.}}
    
{{NavboxResources}}
 
{{NavboxResources}}
19

edits

Navigation menu