Changes

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Stipulated that a tree outside of the farm will not grow back if there is an item on the tree's tile.
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|growth = Variable
 
|growth = Variable
 
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An '''Oak Tree''' is a type of [[Trees|Tree]]. It grows from an [[Acorn]]. A planted Acorn grows through four stages before reaching maturity, with an approximate 20% chance of growing to the next stage each day, although Oak Trees do not grow in [[Winter]]. The median time to maturity is about 18 days, with over 90% of seeds maturing in fewer than 32 growing days. A stage 4 sapling will not grow to maturity while a mature tree is in an immediately adjacent tile, but otherwise, unlike [[Fruit Trees]], the growth of an Oak Tree will not be affected by the contents of any adjacent tile.
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An '''Oak Tree''' is a common [[Trees|Tree]] that grows from an [[Acorn]]. It yields [[Oak Resin]] every 7-8 days when [[Tapper|tapped]]. It can be chopped down with an axe, producing [[Wood]], [[Sap]], possible Acorns, and possible [[Hardwood]] (if the player is a [[Foraging#Foraging Skill|Lumberjack]]).
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Oak Trees outside the farm (except in [[Pelican Town]]) can be chopped down or tappedThese trees will respawn as Stage 3 saplings (20% chance each day) and grow as normal after that, as long as the stump is removed.
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A planted Acorn grows through four stages before reaching maturity (with twice as much time spent at stage 4).  If [[Tree Fertilizer|fertilized]], this takes five days (even in [[Winter]]).  Otherwise, there is a 20% chance per day of growth, except in winter when trees do not grow.  The median time to maturity is 24 days, although individual tree growth times will vary considerably.
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When [[Tapper|tapped]], it yields [[Oak Resin]].
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Chopping a stage 2–3 tree with an [[Axes|axe]] has a chance to drop one [[wood]], depending on foraging level. This doesn't happen when cutting it with other [[tools]].
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Oak Trees outside the farm (except in [[Pelican Town]]) can be chopped down or tapped.  These trees will respawn as Stage 3 saplings (20% chance each day) and grow as normal after that, as long as the stump is removed, and there is nothing on the tree's tile.
    
==Stages of Growth==
 
==Stages of Growth==
 
<section begin="oaktree" /><!-- Transcluded onto Trees page -->
 
<section begin="oaktree" /><!-- Transcluded onto Trees page -->
{| class="wikitable" id="roundedborder" style="text-align:center;"
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{|class="wikitable roundedborder" style="text-align:center;"
 
|-
 
|-
 
!Stage 1
 
!Stage 1
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!Stump - Spring, Summer, Fall, Winter
 
!Stump - Spring, Summer, Fall, Winter
 
|-
 
|-
|style="vertical-align: bottom;|[[File:Oak Stage 1.png|center|36px|link=]]
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|style="vertical-align: bottom;|[[File:Oak Stage 1.png|center|28px|link=]]
|style="vertical-align: bottom;|[[File:Oak Stage 2.png|center|36px|link=]]
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|style="vertical-align: bottom;|[[File:Oak Stage 2.png|center|28px|link=]]
 
|style="vertical-align: bottom;|[[File:Oak Stage 3.png|center|36px|link=]]
 
|style="vertical-align: bottom;|[[File:Oak Stage 3.png|center|36px|link=]]
 
|style="vertical-align: bottom;|[[File:Oak Stage 4.png|center|36px|link=]]
 
|style="vertical-align: bottom;|[[File:Oak Stage 4.png|center|36px|link=]]
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|-
 
|-
 
|}<section end="oaktree" />
 
|}<section end="oaktree" />
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==Bugs==
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* Chopping a stage 2–3 sapling with an [[Axes|axe]] has a chance to drop one [[wood]], depending on your forage level. This doesn't happen when cutting it with a [[scythe]].
      
==History==
 
==History==
{{history|1.4|Fixed bug that caused a stage 2-3 sapling to make a scythe sound when watered.  Fixed bug that prevented trees from dropping seeds and seeds disappearing when harvested if a Foraging level up occured during the day.  Planting tree seeds outside the farm no longer requires the spot to be tilled.  (This also prevents planting in non-tillable areas dug up by Artifact Spots in Winter).}}
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{{History|1.4|Fixed bug that caused a stage 2-3 sapling to make a scythe sound when watered.  Fixed bug that prevented trees from dropping seeds and seeds disappearing when harvested if a Foraging level up occured during the day.  Planting tree seeds outside the farm no longer requires the spot to be tilled.  (This also prevents planting in non-tillable areas dug up by Artifact Spots in Winter).}}
    
{{NavboxTree}}
 
{{NavboxTree}}
    
[[Category:Trees]]
 
[[Category:Trees]]
[[Category:Bugs tested in 1.3.36]]
      
[[de:Eiche]]
 
[[de:Eiche]]