Difference between revisions of "Patch Notes"

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Current patch notes from steam.
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{| class="wikitable"
 +
!Version
 +
!Date
 +
!Notes
 +
|-
 +
|1.03
 +
|29.02.2016
 +
|
 +
====Gameplay Additions/Changes:====
 +
*The cooking menu now looks for items in your refrigerator as well as your inventory.
 +
*Scarecrow range reduce to 8 tiles radius.
 +
*Run speed increase a very small amount.
 +
*The price of mayonnaise and other artisan animal products now increased by the rancher profession.
 +
*Once you befriend someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again.
 +
 
 +
====Bug Fixes====
 +
*Diagonal speed now proper.
 +
*Fixed duplicate item issue in the mines.
 +
*Ladders should no longer spawn underneath the player, locking them in place.
 +
*Fixed problems with the Community Center menu. You can now throw items down and delete them ('delete' key) in the Community Center menu.
 +
*Fixed item quality exploit.
 +
*You can now throw items down while in the crafting menu.
 +
*If you destroy the stable, you can now rebuild it.
 +
*Spa won't recharge you while the game is paused (e.g. steam overlay up).
 +
*Fixed problems with the Stardew Valley Fair fishing game.
 +
*Various stability fixes.
 +
|-
 +
|1.02b
 +
|28.02.2016
 +
|
 +
*Tools being upgraded no longer erroneously considered "missing"
 +
*Clay duplication bug fixed
 +
*Pet cutscene won't refer to the "cat" as a "dog" anymore.
 +
*Leah's 10-heart event fixed
 +
*Pepper Popper recipe now requires cheese.
 +
|-
 +
|1.02a
 +
|28.02.2016
 +
|
 +
*If you never received your pet, you will now have another opportunity.
 +
*When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
 +
*The game now properly saves on level-up nights.
 +
*Eating skill food and then going to bed on a level-up night works properly now.
 +
*Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
 +
*Player character should now walk correctly while in a cutscene after drinking coffee.
 +
*Removed an item duplication exploit.
 +
*Forage items should no longer spawn in the woods above the beach.
 +
*Fixed Crab Pot problem (again)
 +
*Fixed exploding armchair bug.
 +
*Relaxing in the spa with your menu up no longer restores energy.
 +
*Removed Leah's doppelganger.
 +
*Debris should no longer spawn in the pathway between farm & forest.
 +
*Fixed disappearing tapper problem.
 +
*Fixed a few minor graphics problems & dialogue typos.
 +
*Other minor issues (spoilers)
 +
|-
 +
|1.01
 +
|27.02.2016
 +
|
 +
*Fixed random crash when going to sleep after getting your pet
 +
*Sound effect volume now properly applied on load
 +
*Error item' should no longer appear for sale in the Saloon
 +
*Z' key is now bind-able
 +
*No longer possible to exit the Community Center menus while having an item selected by the cursor (which used to delete that item).
 +
*Finding your first artifact from a geode no longer destroys remaining held geodes.
 +
*Mature wild crops no longer disappear on day of load.
 +
*Crab pots can now be placed and removed without issue.
 +
*Fixed crash when inspecting chests in the mines.
 +
*You can no longer place chests in the mines
 +
*Tree seeds no longer incorrectly show a "Wrong Season" message
 +
*Fixed some map issues
 +
|}

Revision as of 19:12, 1 March 2016

Current patch notes from steam.

Version Date Notes
1.03 29.02.2016

Gameplay Additions/Changes:

  • The cooking menu now looks for items in your refrigerator as well as your inventory.
  • Scarecrow range reduce to 8 tiles radius.
  • Run speed increase a very small amount.
  • The price of mayonnaise and other artisan animal products now increased by the rancher profession.
  • Once you befriend someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again.

Bug Fixes

  • Diagonal speed now proper.
  • Fixed duplicate item issue in the mines.
  • Ladders should no longer spawn underneath the player, locking them in place.
  • Fixed problems with the Community Center menu. You can now throw items down and delete them ('delete' key) in the Community Center menu.
  • Fixed item quality exploit.
  • You can now throw items down while in the crafting menu.
  • If you destroy the stable, you can now rebuild it.
  • Spa won't recharge you while the game is paused (e.g. steam overlay up).
  • Fixed problems with the Stardew Valley Fair fishing game.
  • Various stability fixes.
1.02b 28.02.2016
  • Tools being upgraded no longer erroneously considered "missing"
  • Clay duplication bug fixed
  • Pet cutscene won't refer to the "cat" as a "dog" anymore.
  • Leah's 10-heart event fixed
  • Pepper Popper recipe now requires cheese.
1.02a 28.02.2016
  • If you never received your pet, you will now have another opportunity.
  • When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
  • The game now properly saves on level-up nights.
  • Eating skill food and then going to bed on a level-up night works properly now.
  • Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
  • Player character should now walk correctly while in a cutscene after drinking coffee.
  • Removed an item duplication exploit.
  • Forage items should no longer spawn in the woods above the beach.
  • Fixed Crab Pot problem (again)
  • Fixed exploding armchair bug.
  • Relaxing in the spa with your menu up no longer restores energy.
  • Removed Leah's doppelganger.
  • Debris should no longer spawn in the pathway between farm & forest.
  • Fixed disappearing tapper problem.
  • Fixed a few minor graphics problems & dialogue typos.
  • Other minor issues (spoilers)
1.01 27.02.2016
  • Fixed random crash when going to sleep after getting your pet
  • Sound effect volume now properly applied on load
  • Error item' should no longer appear for sale in the Saloon
  • Z' key is now bind-able
  • No longer possible to exit the Community Center menus while having an item selected by the cursor (which used to delete that item).
  • Finding your first artifact from a geode no longer destroys remaining held geodes.
  • Mature wild crops no longer disappear on day of load.
  • Crab pots can now be placed and removed without issue.
  • Fixed crash when inspecting chests in the mines.
  • You can no longer place chests in the mines
  • Tree seeds no longer incorrectly show a "Wrong Season" message
  • Fixed some map issues