Difference between revisions of "Patch Notes"

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Current patch notes from steam.
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#REDIRECT [[Version History]]
 
 
{| class="wikitable"
 
!Version
 
!Date
 
!Notes
 
|-
 
|1.03
 
|29.02.2016
 
|
 
====Gameplay Additions/Changes:====
 
*The cooking menu now looks for items in your refrigerator as well as your inventory.
 
*Scarecrow range reduce to 8 tiles radius.
 
*Run speed increase a very small amount.
 
*The price of mayonnaise and other artisan animal products now increased by the rancher profession.
 
*Once you befriend someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again.
 
 
 
====Bug Fixes====
 
*Diagonal speed now proper.
 
*Fixed duplicate item issue in the mines.
 
*Ladders should no longer spawn underneath the player, locking them in place.
 
*Fixed problems with the Community Center menu. You can now throw items down and delete them ('delete' key) in the Community Center menu.
 
*Fixed item quality exploit.
 
*You can now throw items down while in the crafting menu.
 
*If you destroy the stable, you can now rebuild it.
 
*Spa won't recharge you while the game is paused (e.g. steam overlay up).
 
*Fixed problems with the Stardew Valley Fair fishing game.
 
*Various stability fixes.
 
|-
 
|1.02b
 
|28.02.2016
 
|
 
*Tools being upgraded no longer erroneously considered "missing"
 
*Clay duplication bug fixed
 
*Pet cutscene won't refer to the "cat" as a "dog" anymore.
 
*Leah's 10-heart event fixed
 
*Pepper Popper recipe now requires cheese.
 
|-
 
|1.02a
 
|28.02.2016
 
|
 
*If you never received your pet, you will now have another opportunity.
 
*When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
 
*The game now properly saves on level-up nights.
 
*Eating skill food and then going to bed on a level-up night works properly now.
 
*Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
 
*Player character should now walk correctly while in a cutscene after drinking coffee.
 
*Removed an item duplication exploit.
 
*Forage items should no longer spawn in the woods above the beach.
 
*Fixed Crab Pot problem (again)
 
*Fixed exploding armchair bug.
 
*Relaxing in the spa with your menu up no longer restores energy.
 
*Removed Leah's doppelganger.
 
*Debris should no longer spawn in the pathway between farm & forest.
 
*Fixed disappearing tapper problem.
 
*Fixed a few minor graphics problems & dialogue typos.
 
*Other minor issues (spoilers)
 
|-
 
|1.01
 
|27.02.2016
 
|
 
*Fixed random crash when going to sleep after getting your pet
 
*Sound effect volume now properly applied on load
 
*Error item' should no longer appear for sale in the Saloon
 
*Z' key is now bind-able
 
*No longer possible to exit the Community Center menus while having an item selected by the cursor (which used to delete that item).
 
*Finding your first artifact from a geode no longer destroys remaining held geodes.
 
*Mature wild crops no longer disappear on day of load.
 
*Crab pots can now be placed and removed without issue.
 
*Fixed crash when inspecting chests in the mines.
 
*You can no longer place chests in the mines
 
*Tree seeds no longer incorrectly show a "Wrong Season" message
 
*Fixed some map issues
 
|}
 

Latest revision as of 19:20, 1 March 2016

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