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139 bytes removed ,  02:15, 3 October 2019
Crop::Harvest around extra crops has no code around daily luck.
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==Stages==
 
==Stages==
When harvested, each Potato plant gives 1 potato, with a random chance to produce extra potatoes, partially based on Daily [[Luck]].<ref name="extraluck" />
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When harvested, each Potato plant gives 1 potato, with a random chance to produce extra potatoes.<ref name="extraluck" />
 
{| class=wikitable style="text-align:center;" id="roundedborder"
 
{| class=wikitable style="text-align:center;" id="roundedborder"
 
!Stage 1
 
!Stage 1
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==Notes==
 
==Notes==
 
<references>
 
<references>
<ref name="extraluck">The game generates a random number between 0 and 1, and if it is less than 0.2, then another Potato will spawn. This repeats until the random number is greater than or equal to 0.2, at which point the chance for an extra Potato ends. This, on average, will give 0.25 extra Potatoes. Keep in mind that Daily Luck can also double the amount of extra Potatoes spawned by the above formula.</ref>
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<ref name="extraluck">The game generates a random number between 0 and 1, and if it is less than 0.2, then another Potato will spawn. This repeats until the random number is greater than or equal to 0.2, at which point the chance for an extra Potato ends. This, on average, will give 0.25 extra Potatoes.</ref>
 
</references>
 
</references>
  
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