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− | Each Season lasts 28 [[Day Cycle|day cycles]], with specific [[crops]], [[Foraging|forageables]], and [[Fishing|fish]] that can only be found during that season. Crops still standing out of season will wither and die, and [[fertilizer]] used on soil will expire. During seasonal shifts, your farm will also experience minor disrepair. Each season has two festival days. Seeds available in [[Pierre's]] General Store change each season. A villager's daily routines may change with a new season.
| + | There are four '''Seasons''' in ''[[Stardew Valley]]'': {{name|Spring|class=inline}}, {{name|Summer|class=inline}}, {{name|Fall|class=inline}}, and {{name|Winter|class=inline}}. Each Season lasts 28 [[Day Cycle|days]]. The game begins on the first day of [[Spring]]. |
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− | There are four season total:
| + | Many [[crops]], [[Foraging]] items, and [[Fishing|fish]] are unique to each season. Crops still standing out of season will wither and die, and [[fertilizer]] used on soil will expire. During seasonal shifts, your farm will also experience minor disrepair. Each season has two festival days. Seeds available in [[Pierre's]] General Store change each season. A villager's daily routines may change with a new season. |
− | {{name|Spring|class=inline}}, {{name|Summer|class=inline}}, {{name|Fall|class=inline}}, and {{name|Winter|class=inline}}. The game begins on the first day of [[Spring]].
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| After every season ends, all of the crops that are planted, that do not follow into the season that is starting, will die (pay attention to those growing days). | | After every season ends, all of the crops that are planted, that do not follow into the season that is starting, will die (pay attention to those growing days). |
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| On the 3rd of [[Summer]], there will be an earthquake which scatters some debris on the farm and clears the passage north of [[Carpenter's Shop|Robin's carpenter shop]], which leads to the [[Spa]] and [[Railroad|train platform]]. After completing a cycle of seasons, the game moves forward one year when spring starts again. Years are tied to a few events, but there's no limit on the number of years which can be played. | | On the 3rd of [[Summer]], there will be an earthquake which scatters some debris on the farm and clears the passage north of [[Carpenter's Shop|Robin's carpenter shop]], which leads to the [[Spa]] and [[Railroad|train platform]]. After completing a cycle of seasons, the game moves forward one year when spring starts again. Years are tied to a few events, but there's no limit on the number of years which can be played. |
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| {{NavboxSeasons}} | | {{NavboxSeasons}} |
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| + | [[Category:Seasons| ]] |