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→‎Tracks List: Add intro cutscene to music box song
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{{Spoiler}}
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[[File:Soundtrack Album Cover.png|thumb|right|Album cover for CD soundtrack. Artwork by [https://www.fangamer.com/collections/kari-fry Kari Fry]]]
[[File:Soundtrack Album Cover.png|thumb|right|Album cover for CD soundtrack. Artwork by [http://shop.karifry.com/ Kari Fry]]]
      
The '''Stardew Valley Official Soundtrack (OST)''' is composed by [[ConcernedApe]]. It's available on [https://store.steampowered.com/app/440820/Stardew_Valley_Soundtrack/ Steam] in select languages and via the [https://www.stardewvalley.net/shop/ official merchandise shop]. It's also available through multiple digital music platforms courtesy of ConcernedApe.
 
The '''Stardew Valley Official Soundtrack (OST)''' is composed by [[ConcernedApe]]. It's available on [https://store.steampowered.com/app/440820/Stardew_Valley_Soundtrack/ Steam] in select languages and via the [https://www.stardewvalley.net/shop/ official merchandise shop]. It's also available through multiple digital music platforms courtesy of ConcernedApe.
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* Nine songs from v1.5 in December 2020
 
* Nine songs from v1.5 in December 2020
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The player can use a [[Mini-Jukebox]] on [[The Farm|the farm]], any interior of a [[:Category:Farm_buildings|building]], or the [[The Cave|cave]] to continously play the music of their choice. Only tracks that have been heard before can be selected.
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The player can use a [[Mini-Jukebox]] on [[The Farm|the farm]], any interior of a [[:Category:Farm_buildings|building]], or [[The Cave|the cave]] to continuously play the music of their choice. Only tracks that have been heard before can be selected.
    
==Tracks List==
 
==Tracks List==
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|colspan="2" | -
 
|colspan="2" | -
 
|-
 
|-
| 4 || Settling In || 01:48 || [[Lewis|Meeting Robin and Lewis cutscene]]
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|rowspan="2" | 4
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|rowspan="2" | Settling In
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|rowspan="2" | 01:48
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| [[Lewis|Meeting Robin and Lewis cutscene]]
 
|colspan="2" | -
 
|colspan="2" | -
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|-
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| [[Luau]] (Best response) || {{Weather inline|Festival}} || {{Season|Summer}}
 
|-
 
|-
 
| 5 || Spring (It's A Big World Outside) || 03:56 || [[Backwoods]] • [[Bus Stop]] • [[Cindersap Forest]] • [[The Farm|Farm]] • [[The Mountain|Mountain]] • [[Pelican Town]] (before 12 PM) || {{Weather inline|Sun}}<br />{{Weather inline|Springwind}} || {{Season|Spring}}
 
| 5 || Spring (It's A Big World Outside) || 03:56 || [[Backwoods]] • [[Bus Stop]] • [[Cindersap Forest]] • [[The Farm|Farm]] • [[The Mountain|Mountain]] • [[Pelican Town]] (before 12 PM) || {{Weather inline|Sun}}<br />{{Weather inline|Springwind}} || {{Season|Spring}}
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| [[Egg Festival|Egg Festival]] (Egg Hunt)
 
| [[Egg Festival|Egg Festival]] (Egg Hunt)
 
|rowspan="2" | {{Weather inline|Festival}}
 
|rowspan="2" | {{Weather inline|Festival}}
| {{Season|Summer}}
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| {{Season|Spring}}
 
|-
 
|-
 
| [[Stardew Valley Fair#Attractions|Stardew Valley Fair]] (Slingshot Minigame)
 
| [[Stardew Valley Fair#Attractions|Stardew Valley Fair]] (Slingshot Minigame)
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| 52 || Music Box Song || 01:14
 
| 52 || Music Box Song || 01:14
 
|
 
|
[[Community Center#Restoring the Community Center|Community Center Reopening Ceremony]] (Pierre's memories)
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[[Grandpa|Intro cutscene]] (when reading the letter)
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<br />[[Community Center#Restoring the Community Center|Community Center Reopening Ceremony]] (Pierre's memories)
 
<br />[[Trailer#Community Upgrade|Trailer Upgrade cutscene]]
 
<br />[[Trailer#Community Upgrade|Trailer Upgrade cutscene]]
 
<br />[[File:Alex Icon.png|22px|link=Alex]] [[Alex]] at [[Alex#Ten Hearts|10 ]][[File:HeartIconLarge.png|16px|link=Alex#Ten Hearts]]
 
<br />[[File:Alex Icon.png|22px|link=Alex]] [[Alex]] at [[Alex#Ten Hearts|10 ]][[File:HeartIconLarge.png|16px|link=Alex#Ten Hearts]]
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|colspan="2" | -
 
|colspan="2" | -
 
|-
 
|-
| 53 || Jaunty || 00:54
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|rowspan="2" | 53
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|rowspan="2" | Jaunty
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|rowspan="2" | 00:54
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| [[Luau]] (Good response) || {{Weather inline|Festival}} || {{Season|Summer}}
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|-
 
|
 
|
 
[[File:George Icon.png|22px|link=George]] [[Quests#Gifts for George|George's Leek Surprise Gift cutscene]]
 
[[File:George Icon.png|22px|link=George]] [[Quests#Gifts for George|George's Leek Surprise Gift cutscene]]
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|colspan="2" | -
 
|colspan="2" | -
 
|}
 
|}
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Note that the in-game names of songs sometimes differ slightly from the Steam and Bandcamp names listed in the table.<ref name="song_name_reference"/>
    
==Triggering Conditions==
 
==Triggering Conditions==
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* '''Some locations are silent''', always or on given conditions (cutscenes and ambient sounds apart):
 
* '''Some locations are silent''', always or on given conditions (cutscenes and ambient sounds apart):
 
** The following location are always silent: [[Wizard's_Tower#Basement_Room|Basement Room of the Wizard]], [[The Beach|Beach]], [[Blacksmith]], [[Casino]], [[Elliott's Cabin]], [[Fish Shop]] and its [[Fish Shop#Willy's Boat|back room]], [[Ginger Island#Island_East|Jungle]], [[JojaMart]], [[Mutant Bug Lair]], [[Ginger Island#Pirate Cove|Pirate Cove]] (when empty), [[Qi's Walnut Room]], [[Quarry Mine]], [[The Sewers|Sewers]], [[Skull Cavern]] entrance, [[Spa]], [[The Tunnel|Tunnel]], [[Witch's Hut]], [[Witch's Swamp]]
 
** The following location are always silent: [[Wizard's_Tower#Basement_Room|Basement Room of the Wizard]], [[The Beach|Beach]], [[Blacksmith]], [[Casino]], [[Elliott's Cabin]], [[Fish Shop]] and its [[Fish Shop#Willy's Boat|back room]], [[Ginger Island#Island_East|Jungle]], [[JojaMart]], [[Mutant Bug Lair]], [[Ginger Island#Pirate Cove|Pirate Cove]] (when empty), [[Qi's Walnut Room]], [[Quarry Mine]], [[The Sewers|Sewers]], [[Skull Cavern]] entrance, [[Spa]], [[The Tunnel|Tunnel]], [[Witch's Hut]], [[Witch's Swamp]]
* The [[Railroad]] is silent except during Winter.
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** The [[Railroad]] is silent except during Winter.
* Outside areas and most stores are silent during {{Weather inline|Rain}} and {{Weather inline|Storm}} days.
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** Outside areas and most stores are silent during {{Weather inline|Rain}} and {{Weather inline|Storm}} days.
* If a non-seasonal-track is playing, and the player enters a seasonal-track area ([[Pelican Town|Town]] apart), there will be silence (''e.g.,'' entering the [[Cindersap Forest|Forest]] from [[Pelican Town|Town]] when the Town theme is playing, exiting the [[Adventurer's Guild]], the [[Secret Woods]], the [[Wizard's Tower]]...). Exiting [[Treehouse]] makes exception to the rule: the track playing before the entering plays.
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** If a non-seasonal-track is playing, and the player enters a seasonal-track area ([[Pelican Town|Town]] apart), there will be silence (''e.g.,'' entering the [[Cindersap Forest|Forest]] from [[Pelican Town|Town]] when the Town theme is playing, exiting the [[Adventurer's Guild]], the [[Secret Woods]], the [[Wizard's Tower]]...). Exiting [[Treehouse]] makes exception to the rule: the track playing before the entering plays.
    
* '''In [[Pelican Town]]''', music triggering works as follows:
 
* '''In [[Pelican Town]]''', music triggering works as follows:
* If the seasonal track is playing, it continues playing when entering town.
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** If the seasonal track is playing, it continues playing when entering town.
* If no track is playing and the player enters [[Pelican Town|Town]] from the [[Bus Stop]], the [[Cindersap Forest|Forest]] or the [[The Mountain|Mountain]], the seasonal track will be triggered if it is before 12 PM. Otherwise, the Town theme will be triggered (given other weather, season and time conditions are met).
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** If no track is playing and the player enters [[Pelican Town|Town]] from the [[Bus Stop]], the [[Cindersap Forest|Forest]] or [[the Mountain]], the seasonal track will be triggered if it is before 12 PM. Otherwise, the Town theme will be triggered (given other weather, season and time conditions are met).
* If the player enters [[Pelican Town|Town]] from the [[The Beach|Beach]], the [[The Sewers|Sewers]], or by exiting the [[Blacksmith]], the [[Community Center]], [[Harvey's Clinic]], [[JojaMart]], the [[Movie Theater]] or the [[Museum]], the Town theme will be triggered (given the weather, season and time conditions are met). It will also be triggered when exiting any town building if no music was previously playing.
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** If the player enters [[Pelican Town|Town]] from [[the Beach]], [[the Sewers]], or by exiting the [[Blacksmith]], the [[Community Center]], [[Harvey's Clinic]], [[JojaMart]], the [[Movie Theater]] or the [[Museum]], the Town theme will be triggered (given the weather, season and time conditions are met). It will also be triggered when exiting any town building if no music was previously playing.
** The Town theme auto-loops while staying in town or one of its buildings (even after 6 PM, but the track will then abrutly stop at 7 PM if outside and at 8 PM if in a building).
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** The Town theme auto-loops while staying in town or one of its buildings (even after 6 PM, but the track will then abruptly stop at 7 PM if outside and at 8 PM if in a building).
    
* '''The track will not change''', nor will be silenced, entering the following locations:
 
* '''The track will not change''', nor will be silenced, entering the following locations:
* Any interior on the [[The Farm|Farm]] ([[:Category:Farm_buildings|buildings]] and the [[The Cave|cave]]), [[The Mines|Mines]] entrance, [[Tent]] and most [[Pelican Town|Town]] houses ([[1 River Road]], [[1 Willow Lane]], [[2 Willow Lane]], [[Mayor's Manor]], [[Pierre's General Store]], [[The Stardrop Saloon|Stardrop Saloon]] before 5 PM, [[Trailer]])
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** Any interior on [[the Farm]] ([[:Category:Farm_buildings|buildings]] and the [[The Cave|cave]]), [[the Mines]] entrance, the [[Tent]] and most [[Pelican Town|Town]] houses ([[1 River Road]], [[1 Willow Lane]], [[2 Willow Lane]], [[Mayor's Manor]], [[Pierre's General Store]], [[The Stardrop Saloon|Stardrop Saloon]] before 5 PM, [[Trailer]])
* [[Marnie's Ranch]] and [[Carpenter's Shop]]. In those, ''Country Shop'' triggers on entering only if no music was previously playing.
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** [[Marnie's Ranch]] and [[Carpenter's Shop]]. In those, ''Country Shop'' triggers on entering only if no music was previously playing.
* [[Community Center]] on entering, but the Town theme will play after exiting.
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** [[Community Center]] on entering, but the Town theme will play after exiting.
* The [[Volcano Dungeon]] entrance, if the previous track is one of the three volcano tracks.
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** The [[Volcano Dungeon]] entrance, if the previous track is one of the three volcano tracks.
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* In '''[[The Mines]]''' and the '''[[Skull Cavern]]''', music triggering is dependent of mine level and time since music last played. On floor 2, music will always begin playing. On floors 1, 11, 40, 80, and 120, the game music will stop playing. On floors 31-39, 71-79, 111-119, and floors that are divisible by 5, the game music will continue playing but no new tracks will be played. On all remaining floors, there is a 50% chance to play a new song if it has been at least 2.5 minutes since the last song in the Mines began. Taking the elevator to a different section of the Mines will also cause the game music to stop playing.<ref name="mines_code_reference"/>
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* In [[The Mines]] and the [[Skull Cavern]], music triggering is dependent of mine level and time since music last played. On floor 2, music will always begin playing. On floors 11, 30, 40, 80, and 120, the game music will stop. On floors 1, 31-39, 79, 111-119, and floors that are divisible by 5 game music will continue but no new tracks will be played. On all remaining floors, there is a 50% chance to play a new song if it has been at least 2.5 minutes since the last song in [[The Mines]] began. Taking the elevator to a different section of [[The Mines]] will also cause the game music to stop.<ref name="mines_code_reference"/>
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==Trivia==
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*In addition to ConcernedApe's [https://concernedape.bandcamp.com/album/stardew-valley-ost official Bandcamp account], he has at least two other Bandcamp accounts: https://evergreenmultimedia.bandcamp.com/ and a secret account, that he may reveal in "another decade".<ref name="sept2023tweet" />
    
==References==
 
==References==
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   <ref name="winter_weather">During Winter, the weather can either be {{Weather inline|Sun}} or {{Weather inline|Snow}} (no rain, no storm, no wind). This track can be played during either of those two.</ref>
 
   <ref name="winter_weather">During Winter, the weather can either be {{Weather inline|Sun}} or {{Weather inline|Snow}} (no rain, no storm, no wind). This track can be played during either of those two.</ref>
 
   <ref name="ginger_mermaid">The same notes are used for the [[Ginger Island#Mermaid|Ginger Island's Mermaid]].</ref>
 
   <ref name="ginger_mermaid">The same notes are used for the [[Ginger Island#Mermaid|Ginger Island's Mermaid]].</ref>
   <ref name="mines_code_reference">See <code>Locations/MineShaft.cs:2929</code> in the decompiled game code, and the [[Talk:Soundtrack]] page.</ref>
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   <ref name="mines_code_reference">See <code>MineShaft::getMineSong</code> in the decompiled game code, and the [[Talk:Soundtrack]] page.</ref>
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  <ref name="sept2023tweet">Twitter link: https://twitter.com/ConcernedApe/status/1699849164010713239<br />Archive link: https://archive.ph/BlsLs</ref>
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  <ref name="song_name_reference">See <samp>StringsFromCSFiles.xnb</samp> in the game files, and the Bandcamp and Steam listings.</ref>
 
</references>
 
</references>
  
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