User contributions
29 February 2024
Modding:Mod compatibility
SMAPI mods: mark mods broken in 1.6 (Alvadea's WitchTower, Always On Server, Always Scroll Map, Angel's Weapon Rebalance, Angry Grandpa, Animal Produce Expansion, Animals Die, Animals Don't Eat Grass, Animals Need Water, Animated Parrot and Perch, April Fools, Archery - Starter Pack, Artifact System Drop Framework, Atra's Interaction Tweaks, Audio Descriptions)
+658
Modding:Mod compatibility
SMAPI mods: mark mods broken in 1.6 (Action Sitting, Advanced Cooking, Advanced Flute Blocks, Advanced Melee Framework, Aggressive Acorns, Almanac, Alternative Textures, Circle of Thorns, Downtown Zuzu, Dusty Overhaul, Kokoro, Mail Services Mod, Moon Misadventures, Never Ending Adventure, Panning Upgrades, Panning Upgrades Extra Config, Paritee's Better Farm Animal Variety, Producer Framework Mod, Quest Framework, The Fishmonger, Utility Grid), add some missing @retest tags
+1,401
Modding:Mod compatibility
SMAPI mods: mark mods broken in 1.6 (Advanced Loot Framework, AeroCore, Animal Husbandry Mod, Archery, AtraCore, Better Artisan Good Icons, Better Panning, Bigger Backpack, Challenger, Custom Chores, Custom Community Center, Custom Farm Loader, Custom NPC Exclusions, Custom NPC Fixes, Deluxe Grabber Redux, Expanded Storage, Fashion Sense, Fishing Nets, Greenhouse Gatherers, Growable Giant Crops, Happy Birthday by Omegasis, Mail Framework, Quest Time Limits, Stardust Core)
+1,014
Modding:Mod compatibility
SMAPI mods: mark mods broken in 1.6 (Backstory Questions Framework, Better Horse Flute, Build on Any Tile, Crop Walker, Custom Dungeon Floors, Custom Starter Package, Custom Tool Effects, Furniture Recolor, Misophonia Accessibility, Movie Theatre Tweaks, Multi Save, Musical Paths, NPC Clothing Framework, Ore Increase V3, Passable Crops, Riverland Farm but You Need to Build Bridges, Seacliff Farm, Shut Up, Split Screen Manager, Statue Shorts, Swizzy Meads)
+858
Modding:Mod compatibility
SMAPI mods: mark mods broken in 1.6 (Grass Growth, StardewHack, Statue of Generosity, Tilled Soil Decay, Tree Spread)
+386
Modding:Mod compatibility
SMAPI mods: mark mods broken in 1.6 (24-Hour Clock Patcher, All Chests Menu, Animal Dialogue Framework, Better Crab Pots, Better Elevator, Bulk Animal Purchase, Change Horse Sounds, Death Tweaks, Dynamic Game Assets, Fast Loads, Fix Categories in Recipes, Fixed Weapons Damage, Flower Rain, Friendly Divorce, Mod Updater, More Giant Crops, Qi Chests, Safe Lightning), add manifest name for 24-Hour Click Patcher
+904
28 February 2024
Modding:Migrate to Stardew Valley 1.6
Inventory class: prefer clear argument names
+12
Modding:Migrate to Stardew Valley 1.6
Inventory class: add migration notes for matches by name
+371
Modding:Migrate to Stardew Valley 1.6
Other API changes: + GetMapPropertyPosition replaced by TryGetMapPropertyAs
+155
27 February 2024
Modding:Mod compatibility
SMAPI mods: updated: Tool Upgrade Costs
+21
Modding:Mod compatibility
SMAPI mods: fix mod ID (Speedrun Practice Mod)
+47
26 February 2024
Modding:Mod compatibility
SMAPI mods: updated: Catalogues Anywhere, Farm Rearranger, Profit Margins, Snack Anything
-833
Modding:Migrate to Stardew Valley 1.6
Custom data fields: update for build 24055 (added to Data/HomeRenovations)
+35
Modding:Migrate to Stardew Valley 1.6
Other building changes: update for build 24055 (fish pond reward ItemId can now be an item query)
+126
Modding:Migrate to Stardew Valley 1.6
Vanilla release notes: update for build 24055 (fixed various visual animation glitches in multiplayer)
+78
Modding:Migrate to Stardew Valley 1.6
Custom fruit trees: clarify name should match ID
+99
Modding:Migrate to Stardew Valley 1.6
Custom movie concessions: clarify name should match ID
+91
Modding:Migrate to Stardew Valley 1.6
Define a custom item: clarify internal name should match ID
+120
25 February 2024
24 February 2024
Modding:Migrate to Stardew Valley 1.6
Menus & UI: update for build 24055 (partly de-hardcoded shop menu filter tabs)
+294
Modding:Migrate to Stardew Valley 1.6
Custom NPCs: update for build 24055 (renamed SpouseGetsJealousOfGifts to SpouseGiftJealousy, added SpouseGiftJealousyFriendshipChange)
+176
Modding:Migrate to Stardew Valley 1.6
Vanilla release notes: update for builds 24054 (fixed farmhand remarriage spouse room issue, fixed farmhand unable to enter a movie without all players) and 24055 (fixed untranslated NPC names in pregnancy question, fixed building effects played for all players, fixed farmhand full-energy exploit)
+453
23 February 2024
Modding:Mod compatibility
SMAPI mods: update Stardew Aquarium Code for new maintainer
-63
Modding:Migrate to Stardew Valley 1.6
Buff overhaul: use unique string ID format in example code
Modding:Migrate to Stardew Valley 1.6
use {{ModId}} in Content Patcher examples
-123
Modding:Migrate to Stardew Valley 1.6
How to update your mod: avoid ambiguous wording (Content Patcher won't migrate the content pack files, it'll map changes at runtime)
-25
Modding:Migrate to Stardew Valley 1.6
How to update your mod: expand with 'quick start' migration mini-guides
+1,552
Modding:Mod compatibility
SMAPI mods: mark mods broken in 1.6 (Collapsing on the Farm Fix, Happy Home Designer)
+78
Modding:Mod compatibility
SMAPI mods: mark mods broken in 1.6 (Pong, Stardew Access, Stardew Archipelago, Stardew Roguelike)
+156
22 February 2024
Modding:Mod compatibility
SMAPI mods: mark mods broken in 1.6 (Battle Royalley, MobileUI Android)
+169
21 February 2024
Modding:Migrate to Stardew Valley 1.6
Inventory class: fix incorrect conversion
-10
Modding:Migrate to Stardew Valley 1.6
Player changes: clarify resilience -> Defense, note buffs can be invisible
+67
Modding:Mod compatibility
SMAPI mods: add new mods: Confirm Warp Totem, Dynamic Festival Rewards, HQ Farmer Mod
+505
Modding:Migrate to Stardew Valley 1.6
Custom NPCs: update for build 24051 (renamed and reused SocialTabIconSourceRect into MugShotSourceRect)
-15
Modding:Migrate to Stardew Valley 1.6
Buff overhaul: update for build 24051 (added support for invisible buffs)
+77
Modding:Migrate to Stardew Valley 1.6
Vanilla release notes: update for build 24051 (Fixed calendar drawing child NPCs lower than intended)
+58
Modding:Mod compatibility
SMAPI mods: update mod: Rope Bridge (unofficially updated for 1.6)
+171
20 February 2024
19 February 2024
Modding:Mod compatibility
SMAPI mods: fix incorrect GitHub repos
-50
Modding:Mod compatibility
SMAPI mods: add new mods: Add Money, Animation-Cancel Keybinding, Crane Machine, No Festival Timer, PokefyMania, Portable Witch Shrines, Static Inventory
+1,212
Modding:Mod compatibility
SMAPI mods: fix typo
m-1
Modding:Mod compatibility
SMAPI mods: update mods: Allow Beach Sprinklers + Ring Overhaul for Walk of Life (IDs changed), Ink Stories + Instant Load + Land Grants + Werewolf in the Valley (added CurseForge)
+194
Modding:Modder Guide/Game Fundamentals
Assets: remove section (moved to Modding:Common data field types)
-515
Modding:Modder Guide/Game Fundamentals
General concepts: remove unique string IDs (moved to Modding:Common data field types)
-1,318
Modding:Location data
update links for custom fields, item queries, item spawn fields, unique string ID
-198
Modding:Migrate to Stardew Valley 1.6
use "main article: X" convention to make it easier to see which sections have been moved into the final doc pages
+11
Modding:Special orders
update link for unique string ID
-8
Modding:Migrate to Stardew Valley 1.6
update link for translation key
-10
Modding:World map
update link for custom fields
-11
Modding:Migrate to Stardew Valley 1.6
Custom data fields: link to new doc page
+74