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194 bytes added ,  16:29, 24 August 2021
removing informal second-person language
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[[File:StardewValleyFair.png|500px|right]]
 
[[File:StardewValleyFair.png|500px|right]]
The '''Stardew Valley Fair''' is a [[Festivals|festival]] that takes place on Tuesday, the 16th of [[Fall]] every year.  You attend the fair by entering [[Pelican Town]] between 9am and 3pm.  When you leave the festival, you will be returned to [[The Farm]] at 10pm.
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The '''Stardew Valley Fair''' is a [[Festivals|festival]] that takes place on Tuesday, the 16th of [[Fall]] every year.  The player attends the fair by entering [[Pelican Town]] between 9am and 3pm.  When the player leaves the festival, they will be returned to [[The Farm]] at 10pm.
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On the day of the Festival, you cannot enter Pelican Town until 9am.  Every home and shop outside the town square is "locked" and cannot be entered before or during the festival.
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On the day of the Festival, the player cannot enter Pelican Town until 9am.  Every home and shop outside the town square is "locked" and cannot be entered before or during the festival.
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There are several games where you can earn [[File:Token.png|24px|link=]]Star Tokens, a currency that can be exchanged for prizes at the Shop near the entrance to the [[Bus Stop]]. The maximum number of tokens that can be held is 9,999.
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There are several games where the player can earn [[File:Token.png|24px|link=]]Star Tokens, a currency that can be exchanged for prizes at the Shop near the entrance to the [[Bus Stop]]. The maximum number of tokens that can be held is 9,999.
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It is worth noting that you can only purchase ''one of each'' item from the shop every year. Therefore, the maximum number of Star Tokens that may be used is 4,900 (2,900 if you have already purchased the [[Stardrop]]). Depending on if the store has random stock, and what stock it is. The Shop will be fully stocked again the following year, with the exception of the [[Stardrop]] which may only be purchased once.
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It is worth noting that the player can only purchase ''one of each'' item from the shop every year. Therefore, the maximum number of Star Tokens that may be used is 4,900 (2,900 if they have already purchased the [[Stardrop]]). Depending on if the store has random stock, and what stock it is. The Shop will be fully stocked again the following year, with the exception of the [[Stardrop]] which may only be purchased once.
    
The Fair also has a Grange Display contest where products of the farm can be shown to gain Star Tokens.  Talk to Mayor [[Lewis]] when ready to have the products judged.
 
The Fair also has a Grange Display contest where products of the farm can be shown to gain Star Tokens.  Talk to Mayor [[Lewis]] when ready to have the products judged.
All of your Grange Display items can be picked up after judging, but they will '''NOT''' be automatically returned to your inventory. If you do leave the items behind in the Grange Display, you can retrieve them later in the [[Mayor's Manor|Lost and Found]].  
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All of the Grange Display items can be picked up after judging, but they will '''NOT''' be automatically returned to the inventory. If the player leaves the items behind in the Grange Display, they can retrieve them later in the [[Mayor's Manor|Lost and Found]].  
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North of the fair by the fountains, [[Gus]] can be found cooking [[Survival Burger]]s, which you can eat to refill your energy bar, but this won't be noticeable until exiting the festival.
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North of the fair by the fountains, [[Gus]] can be found cooking [[Survival Burger]]s, which the player can eat to refill their energy bar, but this won't be noticeable until exiting the festival.
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The festival ends when you leave Pelican Town.
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The festival ends when the player leaves Pelican Town.
    
==Attractions==
 
==Attractions==
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|Fishing Minigame
 
|Fishing Minigame
 
|data-sort-value="50"|{{Price|50}}
 
|data-sort-value="50"|{{Price|50}}
|Play the Fishing Minigame to catch fish. Each caught fish gives between 12 and 25 points. Any non-fish item caught gives 1 point. You will get bonus points for perfect catches. It is possible to make over 400 Star Tokens per {{Price|50}} spent. You can play as many times as you have money for.
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|Play the Fishing Minigame to catch fish. Each caught fish gives between 12 and 25 points. Any non-fish item caught gives 1 point. Bonus points are earned for perfect catches. It is possible to make over 400 Star Tokens per {{Price|50}} spent. Can be played as many times as the player has money for.
 
|-
 
|-
 
|[[File:Stardew Valley Fair Slingshot Minigame.png|150px]]
 
|[[File:Stardew Valley Fair Slingshot Minigame.png|150px]]
 
|Slingshot Minigame
 
|Slingshot Minigame
 
|data-sort-value="50"|{{Price|50}}
 
|data-sort-value="50"|{{Price|50}}
|Shoot the targets with your Slingshot. Each target gives different points — red targets give 1 point, blue targets give 2 points, and purple targets give 5 points. At the end, you get a point multiplier based on your accuracy. An accuracy of 100% provides a 4x multiplier. It is possible to win 500 Star Tokens per {{Price|50}} spent. You can play as many times as you have money for.
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|Shoot the targets with the Slingshot. Each target gives different points — red targets give 1 point, blue targets give 2 points, and purple targets give 5 points. At the end, the player gets a point multiplier based on their accuracy. An accuracy of 100% provides a 4x multiplier. It is possible to win 500 Star Tokens per {{Price|50}} spent. Can be played as many times as the player has money for.
 
|-
 
|-
 
|[[File:Stardew Valley Fair Smashing Stone.png|150px|center]]
 
|[[File:Stardew Valley Fair Smashing Stone.png|150px|center]]
 
|Smashing Stone
 
|Smashing Stone
 
|data-sort-value="0"|Free
 
|data-sort-value="0"|Free
|At the Smashing Stone you can test your strength by clicking the stone at the right moment when the bar hits the top or bottom. For hitting the top or bottom, you get one Star Token.
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|At the Smashing Stone the player can test their strength by clicking the stone at the right moment when the bar hits the top or bottom. One Star Token is earned for hitting the top or bottom.
 
|-
 
|-
 
|[[File:Stardew Valley Fair Token Seller.png|150px|center]]
 
|[[File:Stardew Valley Fair Token Seller.png|150px|center]]
 
|Token Seller
 
|Token Seller
 
|data-sort-value="50"|{{Price|50}} per [[File:Token.png|24px|link=]]Token
 
|data-sort-value="50"|{{Price|50}} per [[File:Token.png|24px|link=]]Token
|At the Star Token Seller, you can buy Star Tokens for {{Price|50}} each. This is the least cost effective way to earn tokens, but time-wise, it is the quickest way.
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|At the Star Token Seller, Star Tokens can be bought for {{Price|50}} each. This is the least cost effective way to earn tokens, but time-wise, it is the quickest way.
 
|-
 
|-
 
|[[File:Stardew Valley Fair Clairvoyant Booth.png|150px|center]]
 
|[[File:Stardew Valley Fair Clairvoyant Booth.png|150px|center]]
 
|Fortune Teller Booth
 
|Fortune Teller Booth
 
|data-sort-value="100"|{{Price|100}}
 
|data-sort-value="100"|{{Price|100}}
|At the Fortune Teller Booth, the Fortune Teller will tell you events from the future for {{Price|100}} once. This information is based on the Social Status you have with the villagers. She will tell you something about whichever two villagers are at the top of your Social menu. If you have already been to the booth, she will tell you to go away.
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|At the Fortune Teller Booth, the Fortune Teller will tell the player events from the future for {{Price|100}} once. This information is based on the Social Status the player has with the villagers. She will tell the player something about whichever two villagers are at the top of their Social menu. If the player has already been to the booth, she will tell the player to go away.
 
|-
 
|-
 
|[[File:Stardew Valley Fair Spinning Wheel.png|150px|center]]
 
|[[File:Stardew Valley Fair Spinning Wheel.png|150px|center]]
 
|Spinning Wheel
 
|Spinning Wheel
 
|Varies
 
|Varies
|At the Spinning Wheel, you can bet Star Tokens on whether the spinner will land on green or orange.
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|At the Spinning Wheel, the player can bet Star Tokens on whether the spinner will land on green or orange.
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Players can quickly earn the star tokens required to purchase all items in the shop by betting green, since the mathematical probability the wheel will land on green is 75%, versus 25% for orange.  The probability is not a guarantee for any single roll, however. For efficient profit while protecting against losses, always bet half of your current stars. This can be calculated using the Kelly criterion for bet sizing:  
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Players can quickly earn the star tokens required to purchase all items in the shop by betting green, since the mathematical probability the wheel will land on green is 75%, versus 25% for orange.  The probability is not a guarantee for any single roll, however. For efficient profit while protecting against losses, always bet half of the current stars. This can be calculated using the Kelly criterion for bet sizing:  
    
Proportion to bet = Chance of Winning - (Chance of Losing / Profit Margin on Win).
 
Proportion to bet = Chance of Winning - (Chance of Losing / Profit Margin on Win).
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A number of points for each item are awarded based on its sell price and quality, with a maximum of 8 points per item. The sell price used in-game is the actual sell price, not the base sell price.  For example, a gold-quality item with a base sell price of {{price|200}} would earn points for having an actual sell price of {{price|300}} AND for being gold quality.
 
A number of points for each item are awarded based on its sell price and quality, with a maximum of 8 points per item. The sell price used in-game is the actual sell price, not the base sell price.  For example, a gold-quality item with a base sell price of {{price|200}} would earn points for having an actual sell price of {{price|300}} AND for being gold quality.
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Note: Profession bonuses, [[Bear's Knowledge]], and [[Spring Onion Mastery]] are not included on this page, but they do affect your score.
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Note: Profession bonuses, [[Bear's Knowledge]], and [[Spring Onion Mastery]] are not included on this page, but they do affect the score.
    
{| class="wikitable"
 
{| class="wikitable"
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Assuming that nine items, each worth 8 points, are submitted and that the items represent at least six unique categories, the highest score obtainable is {{#expr: (14 + 8*9 + 9-2*0 + 5*6) }} (14 + 72 + 9 + 30). Getting the maximum score of 125 is only possible if one has access to [[Deluxe Fertilizer]].  Out of the eight categories that exist, six contain 8-point items:  Animal Products, Artisan Goods, Fish, Foraging, Fruits, and Vegetables. 8 point Vegetable items are only obtainable with Deluxe Fertilizer.  Without deluxe fertilizer to grow iridium quality crops, the next best vegetable item is the iridium-quality fiddlehead fern, at 7 points.  Because of this, the highest score obtainable without access to Deluxe Fertilizer is 124.   
 
Assuming that nine items, each worth 8 points, are submitted and that the items represent at least six unique categories, the highest score obtainable is {{#expr: (14 + 8*9 + 9-2*0 + 5*6) }} (14 + 72 + 9 + 30). Getting the maximum score of 125 is only possible if one has access to [[Deluxe Fertilizer]].  Out of the eight categories that exist, six contain 8-point items:  Animal Products, Artisan Goods, Fish, Foraging, Fruits, and Vegetables. 8 point Vegetable items are only obtainable with Deluxe Fertilizer.  Without deluxe fertilizer to grow iridium quality crops, the next best vegetable item is the iridium-quality fiddlehead fern, at 7 points.  Because of this, the highest score obtainable without access to Deluxe Fertilizer is 124.   
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Once the judging is complete, make sure to retrieve the items from the table, as they are '''not''' automatically returned. If you do forget to retrieve them though, you can find them later in the Lost and Found in the [[Mayor's Manor]].
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Once the judging is complete, make sure to retrieve the items from the table, as they are '''not''' automatically returned. If the player does forget to retrieve them though, they can find them later in the Lost and Found in the [[Mayor's Manor]].
    
==Shop==
 
==Shop==
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==Trivia==
 
==Trivia==
* If you place [[Lewis|Mayor Lewis]]' Purple Shorts in your grange display, he becomes upset and gives you 750 star tokens to keep his secret. Marnie also comments on the "purple lettuce" in your display.
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* Placing [[Lewis|Mayor Lewis]]' Purple Shorts in the grange display results in him becomes upset and gives the player 750 star tokens to keep his secret. Marnie also comments on the "purple lettuce" in the display.
*When going to the barbecue where [[Gus]] is preparing food, [[Evelyn]] comments that she wishes that he would provide vegetarian options. However, the Survival Burgers that are being served are made out of vegetarian options (bread, cave carrot, and eggplant).
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* When going to the barbecue where [[Gus]] is preparing food, [[Evelyn]] comments that she wishes that he would provide vegetarian options. However, the Survival Burgers that are being served are made out of vegetarian options (bread, cave carrot, and eggplant).
* If you speak to [[Caroline]], she says that [[Pierre]] has "been setting aside the best-looking produce for weeks in preparation" for the fair. However, his grange display contains produce that would spoil after sitting for weeks in real life.
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* If the player speaks to [[Caroline]], she says that [[Pierre]] has "been setting aside the best-looking produce for weeks in preparation" for the fair. However, his grange display contains produce that would spoil after sitting for weeks in real life.
* When playing the Smashing Stone game, if you hit the stone when the bar is at the very bottom, the player is awarded a single star token and given the dialogue,{{Quote|Wow. Zero strength. I'm actually impressed with how weak you are. Here's a star token.}}
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* When playing the Smashing Stone game, if the player hits the stone when the bar is at the very bottom, the player is awarded a single star token and given the dialogue,{{Quote|Wow. Zero strength. I'm actually impressed with how weak you are. Here's a star token.}}
    
==Bugs==
 
==Bugs==
 
* The Fortune Teller refers to the [[Dwarf]] as "she" even though the Dwarf's gender in the game data is "undefined" (<tt>Content\Data\NPCDispositions.xnb</tt>). That's due to the way the gender check in the code is written, with all non-males defaulting to "she" and no checks for "undefined" genders.
 
* The Fortune Teller refers to the [[Dwarf]] as "she" even though the Dwarf's gender in the game data is "undefined" (<tt>Content\Data\NPCDispositions.xnb</tt>). That's due to the way the gender check in the code is written, with all non-males defaulting to "she" and no checks for "undefined" genders.
* When playing the fishing mini-game, if you press the button assigned to "use tool" the moment you collect the fish, the game glitches and causes you to be able to catch another fish. The pole is invisible, however, and when you catch the fish, it is also invisible. There is also extra delay time after collecting the invisible fish. However, the game still gives you points.
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* When playing the fishing mini-game, pressing the button assigned to "use tool" the moment the fish is collected will result in the game glitching and it causes the player to be able to catch another fish. The pole is invisible, however, and the next fish caught is also invisible. There is also extra delay time after collecting the invisible fish. However, the game still gives points.
* When playing the fishing mini-game, you will appear to be facing the wrong direction, and your appearance will be bugged. The fishing rod will appear to cast in the wrong direction, however, the appearance of the player and direction of the rod are both temporarily corrected while fishing. Once no longer fishing, the bugged appearance returns. This has no impact on the ability to play the game.
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* When playing the fishing mini-game, the player will appear to be facing the wrong direction, and their appearance will be bugged. The fishing rod will appear to cast in the wrong direction, however, the appearance of the player and direction of the rod are both temporarily corrected while fishing. Once no longer fishing, the bugged appearance returns. This has no impact on the ability to play the game.
* If you go behind the clinic, you can click to see the same message as the one you see when playing the strength game.
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* Going behind the clinic can allow the player to see the same message as the one seen when playing the strength game.
    
==External Links==
 
==External Links==
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{{History|1.03|Fixed issues regarding the fishing minigame.}}
 
{{History|1.03|Fixed issues regarding the fishing minigame.}}
 
{{History|1.4|Fixed bug where NPCs would follow non-festival schedules after the festival. Fixed openings allowing players outside the festival area. Fixed various issues involving scoring and the slingshot minigame.}}
 
{{History|1.4|Fixed bug where NPCs would follow non-festival schedules after the festival. Fixed openings allowing players outside the festival area. Fixed various issues involving scoring and the slingshot minigame.}}
{{History|1.4.3|Fixed bug where you could get your grange score immediately after asking Lewis to judge your grange.}}
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{{History|1.4.3|Fixed bug where the player could get their grange score immediately after asking Lewis to judge their grange.}}
 
{{History|1.5|Added Lost and Found to Mayor Lewis' house for items left in the [[Grange Display]]. Doubled star token rewards for the slingshot and fishing minigames. Added random items to Pierre's shop.}}
 
{{History|1.5|Added Lost and Found to Mayor Lewis' house for items left in the [[Grange Display]]. Doubled star token rewards for the slingshot and fishing minigames. Added random items to Pierre's shop.}}
 
{{History|1.5.1|Fixed bug where redeeming a stack of items only gave one item instead of the whole stack.}}
 
{{History|1.5.1|Fixed bug where redeeming a stack of items only gave one item instead of the whole stack.}}
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