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111 bytes removed ,  22:59, 25 February 2023
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<div id="infoboxborder" style="min-width:0;">[[File:Summer.png|150px|alt=Summer icon|class=pixels]]</div>
 
<div id="infoboxborder" style="min-width:0;">[[File:Summer.png|150px|alt=Summer icon|class=pixels]]</div>
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[[Summer]] is the second [[Seasons|season]] new players play through. It is followed by [[fall]] and preceded by [[spring]].
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[[Summer]] is the second [[Seasons|season]] new players play through. It is followed by [[Fall]] and preceded by [[Spring]].
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In summer, [[grass]] remains green, although noticeably yellower than the spring grass was. [[Trees]] are no longer in bloom and instead are thick with vibrant green leaves. Butterflies can be seen flying across the screen. Any [[Crops#Spring Crops|Spring crops]] still planted wilt and die on the 1st of Summer. New [[crops]], [[fish]], and [[Foraging|forageable items]] are available, however.
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In Summer, [[grass]] remains green, although noticeably yellower than the spring grass was. [[Trees]] are no longer in bloom and instead are thick with vibrant green leaves. Butterflies can be seen flying across the screen. Any [[Crops#Spring Crops|Spring crops]] still planted wilt and die on the 1st of Summer. New [[crops]], [[fish]], and [[Foraging|forageable items]] are available, however.
    
__TOC__
 
__TOC__
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!Name
 
!Name
 
|-
 
|-
|11||<p>[[File:Calendar_Flag_Anim.gif]] [[Luau]]</p>
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|11||<p>[[File:Calendar Flag Anim.gif]] [[Luau]]</p>
 
|-
 
|-
|28||<p>[[File:Calendar_Flag_Anim.gif]] [[Dance of the Moonlight Jellies]]</p>
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|28||<p>[[File:Calendar Flag Anim.gif]] [[Dance of the Moonlight Jellies]]</p>
 
|}
 
|}
 
===Other===
 
===Other===
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==Crops==
 
==Crops==
 
{{main article|Crops#Summer Crops{{!}}Crops}}
 
{{main article|Crops#Summer Crops{{!}}Crops}}
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:''See also: [[Farming#Experience Points]]''
 
The following [[Crops]] can be grown in Summer.  Note that the "Seed Price" shown is the [[Pierre's General Store|General Store]] price, unless otherwise indicated.  "Maximum Harvests per Season" assumes no [[fertilizer]] is used and the [[Farming#Farming Skill|Agriculturist profession]] is not chosen. "Gold/Day" assumes no fertilizer is used and the [[Farming#Farming Skill|Tiller profession]] is not chosen.  See the [[Crops#Gold per Day|Crops page]] for the full calculation.
 
The following [[Crops]] can be grown in Summer.  Note that the "Seed Price" shown is the [[Pierre's General Store|General Store]] price, unless otherwise indicated.  "Maximum Harvests per Season" assumes no [[fertilizer]] is used and the [[Farming#Farming Skill|Agriculturist profession]] is not chosen. "Gold/Day" assumes no fertilizer is used and the [[Farming#Farming Skill|Tiller profession]] is not chosen.  See the [[Crops#Gold per Day|Crops page]] for the full calculation.
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|style="text-align: left;"|{{name|Blueberry}} || data-sort-value="80"|{{Price|80}} || data-sort-value="13"|13 days || data-sort-value="4"|4 days || 4 || data-sort-value="50"|{{Price|50}} (x3) || data-sort-value="20.8"|{{Price|20.8}}
 
|style="text-align: left;"|{{name|Blueberry}} || data-sort-value="80"|{{Price|80}} || data-sort-value="13"|13 days || data-sort-value="4"|4 days || 4 || data-sort-value="50"|{{Price|50}} (x3) || data-sort-value="20.8"|{{Price|20.8}}
 
|-  
 
|-  
|style="text-align: left;"|{{name|Coffee Bean}} || [[Traveling Cart]]: {{Price|2500}} || data-sort-value="10"|10 days || data-sort-value="2"|2 days || Summer: 9<br />[[Spring]] and Summer: 23 || data-sort-value="15"|{{Price|15}} (x4) || data-sort-value="-20.74"|Traveling Cart (2 seasons): {{Price|-20.74}}<br />Harvested Coffee Bean/[[Dust Sprite]] (1 season): {{Price|20.77}}<br />Harvested Coffee Bean/[[Dust Sprite]] (2 seasons): {{Price|25.56}}
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|style="text-align: left;"|{{name|Coffee Bean}} || [[Traveling Cart]]: {{Price|2500}} || data-sort-value="10"|10 days || data-sort-value="2"|2 days || Summer: 9<br />[[Spring]] and Summer: 23 || data-sort-value="15"|{{Price|15}} (x4) || data-sort-value="25.56"|Harvested Coffee Bean/[[Dust Sprite]] (2 seasons): {{Price|25.56}}<br />Harvested Coffee Bean/[[Dust Sprite]] (1 season): {{Price|20.77}}<br />Traveling Cart (2 seasons): {{Price|-20.74}}
 
|-
 
|-
 
|style="text-align: left;"|{{name|Corn}} || data-sort-value="150"|{{Price|150}} || data-sort-value="14"|14 days || data-sort-value="4"|4 days  || data-sort-value="4"|Summer: 4 <br /> Summer and [[Fall]]: 11 || data-sort-value="50"|{{Price|50}} || data-sort-value="1.92"|Summer only: &#8776;{{Price|1.92}}<br />Summer and [[Fall]]: &#8776;{{Price|7.41}}
 
|style="text-align: left;"|{{name|Corn}} || data-sort-value="150"|{{Price|150}} || data-sort-value="14"|14 days || data-sort-value="4"|4 days  || data-sort-value="4"|Summer: 4 <br /> Summer and [[Fall]]: 11 || data-sort-value="50"|{{Price|50}} || data-sort-value="1.92"|Summer only: &#8776;{{Price|1.92}}<br />Summer and [[Fall]]: &#8776;{{Price|7.41}}
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{{main article|Foraging#Summer{{!}}Foraging}}
 
{{main article|Foraging#Summer{{!}}Foraging}}
 
The {{name|Rainbow Shell|class=inline}} can be found at [[The Beach]] only in Summer.  In addition, the items shown below can be found while foraging during Summer. The percentages provided for each location are the percentage of all foraged items in the location that will (on average) be the specified item. <ref name="spawnpercent" />
 
The {{name|Rainbow Shell|class=inline}} can be found at [[The Beach]] only in Summer.  In addition, the items shown below can be found while foraging during Summer. The percentages provided for each location are the percentage of all foraged items in the location that will (on average) be the specified item. <ref name="spawnpercent" />
   
{{#lsth:Foraging|Summer}}<!--transcluded from Foraging page-->
 
{{#lsth:Foraging|Summer}}<!--transcluded from Foraging page-->
    
==Fish==
 
==Fish==
 
{{main article|Fish#Fish Types{{!}}Fish}}
 
{{main article|Fish#Fish Types{{!}}Fish}}
There are a variety of [[fish]] which can only be caught during specific seasons.  Listed below are all fish catchable during Summer.   
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Certain [[Fish|fish]] can be caught only during specific seasons.  Listed below are all fish catchable during Summer.   
    
''Fish that can be caught during all seasons are not listed.''
 
''Fish that can be caught during all seasons are not listed.''
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Note: Any Fish can be used for recipes with the tag "any fish" (''i.e.'', {{name|Sashimi|class=inline}}, {{name|Maki Roll|class=inline}}, {{name|Quality Fertilizer|class=inline}}).
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Note: Any Fish can be used for recipes with the tag "any fish" (''i.e.,'' {{name|Sashimi|class=inline}}, {{name|Maki Roll|class=inline}}, {{name|Quality Fertilizer|class=inline}}).
    
{| class="wikitable sortable roundedborder"
 
{| class="wikitable sortable roundedborder"
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! Name
 
! Name
 
! Description
 
! Description
! data-sort-type="number"| Price
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! Price
! data-sort-type="number"| [[File:Fisher.png|24px|link=]] Fisher Profession (+25%)
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! [[File:Fisher.png|24px|link=]] Fisher Profession (+25%)
! data-sort-type="number"| [[File:Angler Icon.png|24px|link=]] Angler Profession (+50%)
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! [[File:Angler Icon.png|24px|link=]] Angler Profession (+50%)
 
! Location
 
! Location
 
! Time
 
! Time
 
! Season
 
! Season
 
! Weather
 
! Weather
! data-sort-type="number"| Size (inches)
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! Size (inches)
! data-sort-type="number"| Difficulty &amp; Behavior
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! Difficulty &amp; Behavior
! data-sort-type="number"| Base XP
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! Base XP
 
! Used In
 
! Used In
 
|-
 
|-
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==References==
 
==References==
 
<references>
 
<references>
<ref name="spawnpercent">The foraged items that can spawn in a given location each season are determined by <tt>GameLocation::spawnObjects</tt> in the game code, using input from the data file <tt>Content\Locations.xnb</tt>.  The percentages provided here have been normalized to ensure that the percentages sum to 100% for each location. The data was normalized by:
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<ref name="spawnpercent">The foraged items that can spawn in a given location each season are determined by <samp>GameLocation::spawnObjects</samp> in the game code, using input from the data file <samp>Content\Locations.xnb</samp>.  The percentages provided here have been normalized to ensure that the percentages sum to 100% for each location. The data was normalized by:
# Calculating the sum of all percentages listed in <tt>Locations.xnb</tt> for Summer
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# Calculating the sum of all percentages listed in <samp>Locations.xnb</samp> for Summer
 
# Dividing each percentage by the sum</ref>
 
# Dividing each percentage by the sum</ref>
 
</references>
 
</references>
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