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1,511 bytes added ,  01:07, 26 May 2021
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::::::(I had to make some dummy edits to bypass the duplication detection, but I don't see any other way of making the image available again.)
 
::::::(I had to make some dummy edits to bypass the duplication detection, but I don't see any other way of making the image available again.)
 
::::::Do you see any inaccessible trellis crops in this one? Obviously, this won't work on any platforms without diagonal access.
 
::::::Do you see any inaccessible trellis crops in this one? Obviously, this won't work on any platforms without diagonal access.
::::::I don't know. The more variations and complications I think of, the less I'm sure this would be worth doing. You can use pressure nozzles to reduce the sprinkler occupancy, but frankly, if you're going that route, it's probably cheaper and easier to just use [[Deluxe Retaining Soil]] and avoid the sprinklers entirely. All of those variations would have different optimal trellis arrangements.
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::::::I don't know. The more variations and complications I think of, the less I'm sure this would be worth doing. You can use pressure nozzles to reduce the sprinkler occupancy, but frankly, if you're going that route, it's probably cheaper and easier to just use [[Deluxe Retaining Soil]] and avoid the sprinklers entirely. All of those variations would have different optimal trellis arrangements. (by Bladeoflight16, 18 May 2021)
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::::::::Not so much lost in the discussion, I think. Much depends on your objective. I would ask, why the concentration on absolutely filling the Greenhouse with Hops in particular? You have shown a maximum of 86 (congratulations), but why waste the other 30 tiles? Plant something else there. You are not limited for maximizing their output either - any chosen crop is possible if only you can move through it. You still grow the full 116 plants that are possible with full watering. Pressure nozzles can increase that to 118 by eliminating two sprinklers on tillable land (with setup effort). Reduction of Hops to an amount lower than 86 (and raising the amount of the other crop) introduces flexibility in the balancing and may increase ease or speed of harvesting. The balance will also alter the number of Kegs that need to be kept busy processing all the produce - surely a factor in considering total revenue and the game time used to make it. The more time you take in the Greenhouse, the less you have for outdoors farm land, or any other activity. You always have to decide on the right balances for your objectives. If you're like me, those also change season to season.
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::::::::Absolute mathematical maxima are theoretical. To be practical, redefine "maximum" to mean "the most I choose to try this time". Then learn from the experience. You'll discover things you had not thought of before. [[User:Giles|Giles]] ([[User talk:Giles|talk]]) 01:06, 26 May 2021 (UTC)
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