So there are two effects that Targeted Bait has on the catch. If not using Targeted Bait, the game simply returns the first item to pass both checks. See the following code from <samp>GameLocation::GetFishFromLocationData</samp>: | So there are two effects that Targeted Bait has on the catch. If not using Targeted Bait, the game simply returns the first item to pass both checks. See the following code from <samp>GameLocation::GetFishFromLocationData</samp>: |