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: the decompiled code was kind of a messy headache to read, but after testing in excel (so much easier than calculating manually!) I could finally decypher a working formula. added it to the page but since I did all the testing in excel on various weapons I am not 100% if I nailed the transition into wiki e.g. bracket placements (maths is hard) [[User:Dubesor|Dubesor]] ([[User talk:Dubesor|talk]]) 15:54, 28 March 2021 (UTC)
 
: the decompiled code was kind of a messy headache to read, but after testing in excel (so much easier than calculating manually!) I could finally decypher a working formula. added it to the page but since I did all the testing in excel on various weapons I am not 100% if I nailed the transition into wiki e.g. bracket placements (maths is hard) [[User:Dubesor|Dubesor]] ([[User talk:Dubesor|talk]]) 15:54, 28 March 2021 (UTC)
 
:: compared 1.4 to 1.5 just now, the calculation changed, which results in pretty much all weapons having lower level and thus lower sellprice (weapon point calculation now factors in speed a bit more, def more, crit multiplier much less, crit chance more, and there was an exception for clubs to decrease points by half) that got removed. And the overall weapon level determination changed from <code>weaponpoints / 5 + 1</code> to <code>weaponpoints / 7 + 1</code>, so overall all weapon levels decreased (except for type 2 weapons:Hammers/Clubs which GAINED levels) across the board within 1.5, and thus the sellprices decreased (because it's weaponlevel x 50). [[User:Dubesor|Dubesor]] ([[User talk:Dubesor|talk]]) 20:48, 30 March 2021 (UTC)
 
:: compared 1.4 to 1.5 just now, the calculation changed, which results in pretty much all weapons having lower level and thus lower sellprice (weapon point calculation now factors in speed a bit more, def more, crit multiplier much less, crit chance more, and there was an exception for clubs to decrease points by half) that got removed. And the overall weapon level determination changed from <code>weaponpoints / 5 + 1</code> to <code>weaponpoints / 7 + 1</code>, so overall all weapon levels decreased (except for type 2 weapons:Hammers/Clubs which GAINED levels) across the board within 1.5, and thus the sellprices decreased (because it's weaponlevel x 50). [[User:Dubesor|Dubesor]] ([[User talk:Dubesor|talk]]) 20:48, 30 March 2021 (UTC)
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== New innate enchantments of Weapons ==
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Playing the new update I've noticed some new innate enchantments, two of them being Slime Slayer and Slime Gatherer. Should we add a section here or is this being added elsewhere?
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[[User:Schevve|Schevve]] ([[User talk:Schevve|talk]]) 23:31, 24 March 2024 (UTC)
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