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24 bytes added ,  17:45, 29 July 2020
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* {{name|Sap|5|class=inline}}
 
* {{name|Sap|5|class=inline}}
 
* {{name|Maple Seed|0-2|class=inline}}, {{name|Acorn|0-2|class=inline}}, or {{name|Pine Cone|0-2|class=inline}}, depending on tree species.  These are in addition to the 1 possible [[#Growth Cycle|"loose" seed]] that may fall when shaking the tree.  All seeds are only possible if [[Foraging]] skill is at least 1.
 
* {{name|Maple Seed|0-2|class=inline}}, {{name|Acorn|0-2|class=inline}}, or {{name|Pine Cone|0-2|class=inline}}, depending on tree species.  These are in addition to the 1 possible [[#Growth Cycle|"loose" seed]] that may fall when shaking the tree.  All seeds are only possible if [[Foraging]] skill is at least 1.
* {{name|Hardwood|class=inline}}, if the player has the [[Lumberjack]] profession.  The amount of wood is random: 50% chance for 0 pieces; 25% 1; 12.5% 2; 6.25% 3; 3.125% 4; etc. (without any fixed maximum number).
+
* {{name|Hardwood|class=inline}}, if the player has the [[Foraging#Foraging Skill|Lumberjack]] profession.  The amount of wood is random: 50% chance for 0 pieces; 25% 1; 12.5% 2; 6.25% 3; 3.125% 4; etc. (without any fixed maximum number).
 
* 12 [[Foraging]] experience points.
 
* 12 [[Foraging]] experience points.
  
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