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→‎History: Consolidating 1.6 history into 1 entry.
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Each day, there is a 5% chance that a mature tree will generate a "loose" seed.  This seed will be dropped if the player shakes the tree.  Normally the loose seed matches the mature tree species, with one exception: for the last two weeks of [[Fall]], shaking a Maple Tree produces a [[Hazelnut]] instead of a [[Maple Seed]].<ref name="fallHazelnut" /> Note that the player must reach [[Foraging#Foraging Skill|Foraging Level 1]] and sleep to view the level-up screen before seeds from chopping down trees will be available. Seeds from shaking trees become available as soon as the player levels up.
 
Each day, there is a 5% chance that a mature tree will generate a "loose" seed.  This seed will be dropped if the player shakes the tree.  Normally the loose seed matches the mature tree species, with one exception: for the last two weeks of [[Fall]], shaking a Maple Tree produces a [[Hazelnut]] instead of a [[Maple Seed]].<ref name="fallHazelnut" /> Note that the player must reach [[Foraging#Foraging Skill|Foraging Level 1]] and sleep to view the level-up screen before seeds from chopping down trees will be available. Seeds from shaking trees become available as soon as the player levels up.
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In addition, mature trees (including stumps) on the farm have a 15% chance each night of trying to spontaneously plant one seed in the ground.<ref name="treeDropSeed" />  One tile is randomly chosen, up to 3 tiles away from the parent tree in any direction.  The seed becomes "planted", creating a new stage 1 tree, only if the tile is a valid location for a new tree. In particular, the chosen tile must be empty; trees will not destroy paths or crops.
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In addition, mature trees (excluding stumps) on the farm have a 15% chance each night of trying to spontaneously plant one seed in the ground.<ref name="treeDropSeed" />  One tile is randomly chosen, up to 3 tiles away from the parent tree in any direction.  The seed becomes "planted", creating a new stage 1 tree, only if the tile is a valid location for a new tree. In particular, the chosen tile must be empty; trees will not destroy paths or crops.
    
Planted seeds grow through four stages before reaching maturity.  Tree seeds do not require watering, nor do they require the surrounding land to be empty (unlike [[Fruit Trees]]): the land can be fully paved; trees can be planted next to water or other features.  As long as the seed can be placed in the ground, it can grow.  The only limitation on tree seedling growth is that two mature trees cannot be side by side: a seedling will never grow past stage 4 if there is a mature tree in any of its eight adjacent tiles.
 
Planted seeds grow through four stages before reaching maturity.  Tree seeds do not require watering, nor do they require the surrounding land to be empty (unlike [[Fruit Trees]]): the land can be fully paved; trees can be planted next to water or other features.  As long as the seed can be placed in the ground, it can grow.  The only limitation on tree seedling growth is that two mature trees cannot be side by side: a seedling will never grow past stage 4 if there is a mature tree in any of its eight adjacent tiles.
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{{History|1.4|Fixed bug that caused a stage 2-3 sapling to make a scythe sound when watered.  Fixed bug that prevented trees from dropping seeds and seeds disappearing when harvested if a Foraging level up occurred during the day.  Planting tree seeds outside the farm no longer requires the spot to be tilled.  (This also prevents planting in non-tillable areas dug up by Artifact Spots in Winter).}}
 
{{History|1.4|Fixed bug that caused a stage 2-3 sapling to make a scythe sound when watered.  Fixed bug that prevented trees from dropping seeds and seeds disappearing when harvested if a Foraging level up occurred during the day.  Planting tree seeds outside the farm no longer requires the spot to be tilled.  (This also prevents planting in non-tillable areas dug up by Artifact Spots in Winter).}}
 
{{History|1.5|Added Mahogany Tree.}}
 
{{History|1.5|Added Mahogany Tree.}}
{{History|1.6|Added Mystic Tree and the Green Rain Trees.}}
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{{History|1.6|Added Mystic Tree and the Green Rain Trees. Fixed tree stumps dropping seeds like full-grown trees.}}
    
{{NavboxTree}}
 
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