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==Common Trees==
 
==Common Trees==
Three varieties of common trees grow on [[The Farm]] and within Stardew Valley. Their sap may be used to produce [[Maple Syrup]], [[Pine Tar]], or [[Oak Resin]] via a [[Tapper]], and their [[Wood]] has many uses, including [[Crafting]] and building construction/upgrades.
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Three varieties of common trees grow on [[The Farm]] and within Stardew Valley. Their sap may be used to produce [[Maple Syrup]], [[Pine Tar]], or [[Oak Resin]] via a [[Tapper]]. [[Wood]] has many uses including [[Crafting]] and building construction/upgrades. Dropped tree [[Sap]] can be made into [[Basic_Fertilizer|Basic Fertilizer]] and is an ingredient in [[Quality_Fertilizer|Quality Fertilizer]].
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'''Chopping'''
    
Trees can be felled by chopping them repeatedly with an [[Axes|axe]]. Trees always fall left or right on the opposite side from the player (if applicable), and produce wood or seeds in that direction.  When chopped from above or below, the tree may fall in either direction.  If the tree falls into or near water, the items it drops may disappear into the water. Rings like the [[Magnet Ring]] are very useful when chopping trees, as they allow the player to pick up items within a wider radius, reducing the need to cut obstacles to get to the fallen wood. Once cut down, trees don't regrow on [[The Farm|the farm]] even if you leave the stump, however seeds can spawn around stumps.
 
Trees can be felled by chopping them repeatedly with an [[Axes|axe]]. Trees always fall left or right on the opposite side from the player (if applicable), and produce wood or seeds in that direction.  When chopped from above or below, the tree may fall in either direction.  If the tree falls into or near water, the items it drops may disappear into the water. Rings like the [[Magnet Ring]] are very useful when chopping trees, as they allow the player to pick up items within a wider radius, reducing the need to cut obstacles to get to the fallen wood. Once cut down, trees don't regrow on [[The Farm|the farm]] even if you leave the stump, however seeds can spawn around stumps.
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The area around a tree can be paved without ill effects. Common trees can also be planted next to water and other permanent features of the landscape, next to the greenhouse, or next to tilled soil with crops and still grow to full maturity.
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'''Placement'''
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The area around a tree can be paved without ill effects, but seeds will not fall on paved tiles. Common trees can also be planted next to water and other permanent features of the landscape, next to the greenhouse, or next to tilled soil with crops and still grow to full maturity.
    
'''Growth Rate'''
 
'''Growth Rate'''
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Once per day, each tree or seed has a 20% chance of growing if it's not already fully-grown, and the season isn't [[winter]] (or it's in the [[Greenhouse]]). The tree won't reach full growth if there's a fully-grown non-fruit tree within its 3×3 grid, though it'll still grow to the sapling stage (Stage 4). The median growth time to maturity should be about 18 days, though actual growth times can vary considerably. Statistically, less than 10% of seeds take more than 31 days to reach maturity and less than 1% take more than 46 days.  
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Once per day, each tree or seed has a 20% chance of growing if it's not already fully-grown, and the season isn't [[winter]] (or it's in the [[Greenhouse]]). Common trees will not reach full growth if there's a fully-grown non-fruit tree within its 3×3 grid, though it'll still grow to the sapling stage (Stage 4). The median growth time to maturity should be about 18 days, though actual growth times can vary considerably. Statistically, less than 10% of seeds take more than 31 days to reach maturity and less than 1% take more than 46 days.  
    
'''Outside the Farm'''
 
'''Outside the Farm'''
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'''Seeds'''
 
'''Seeds'''
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Once fully grown, each tree has a ≈5% chance of producing a seed once per day. Shaking the tree will drop its seed, if it has one.  Trees on [[The Farm|the farm]] that are not shaken will drop their seed anywhere within 3 tiles around the tree (or stump).
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Once fully grown, each tree has a ≈5% chance of producing a seed once per day. Shaking the tree will drop its seed, if it has one.  Trees on [[The Farm|the farm]] that are not shaken will drop their seed anywhere within 3 tiles around the tree (or stump). If a tree is [[Trapper|Tapped]], shaking a tree will not be possible, but they will continue to drop seeds.
    
'''Lightning'''
 
'''Lightning'''
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