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| ; Bug fixes | | ; Bug fixes |
| | | |
− | :*Fixed an issue with Willy's rod | + | :* Fixed an issue with Willy's rod. |
− | :*Fixed for invisible tea sprites | + | :* Fixed for invisible tea sprites. |
− | :*Fixed an error in the Luau event in Portuguese | + | :* Fixed an error in the [[Luau]] event in Portuguese. |
− | :*Fixed visual error with pre-1.6 basic wines | + | :* Fixed visual error with pre-1.6 basic wines. |
− | :*Fixed a soft lock if you charged a tool and then strafed to a warp spot, and released the tool while warping | + | :* Fixed a soft-lock if you charged a tool and then strafed to a warp spot, and released the tool while warping. |
− | :*Fixed inedible ingredients being poisonous after turning into jelly or pickles | + | :* Fixed inedible ingredients being poisonous after turning into [[Jellies and Pickles|jelly or pickles]]. |
− | :*Added scaling edibility to juice, jellies, wine and pickles | + | :* Added scaling edibility to [[juice]], jellies, [[wine]] and pickles. |
− | :*Volcano dwarf bombs now match regular dwarf bombs | + | :* [[Volcano Dungeon#Shop|Volcano dwarf]] [[Crafting#Bombs|bombs]] now match regular dwarf bombs. |
− | :*Void egg is now poisonous | + | :*[[Void Egg|Void egg]] is now poisonous. |
− | :*Adjusted adventure guild open hours on map | + | :* Adjusted [[Adventurer's Guild|adventure guild]] open hours on map. |
− | :*Various translation fixes | + | :* Various translation fixes. |
| | | |
| ==1.6.1== | | ==1.6.1== |
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| :* Added a box with three tent kits to the Ginger Island jungle. | | :* Added a box with three tent kits to the Ginger Island jungle. |
| :* Weapons found in the wild now have a chance to come with a basic "innate enchantment". You can re-roll "innate enchantments" (if the weapon could have one) at the forge using a dragon tooth. | | :* Weapons found in the wild now have a chance to come with a basic "innate enchantment". You can re-roll "innate enchantments" (if the weapon could have one) at the forge using a dragon tooth. |
− | :* Slime Hutches are now significantly smaller (11x6 → 7x4). | + | :* [[Slime Hutch|Slime Hutches]] are now significantly smaller (11x6 → 7x4). |
| :* Farm animals now gain a little happiness if you close the animal door behind them at night. | | :* Farm animals now gain a little happiness if you close the animal door behind them at night. |
| :* Grass now survives in the winter, though it won't spread. However, cutting grass during winter is much less effective. | | :* Grass now survives in the winter, though it won't spread. However, cutting grass during winter is much less effective. |
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| :** a farmhand warps to a location which doesn't exist locally yet. | | :** a farmhand warps to a location which doesn't exist locally yet. |
| :** an NPC can't parse its dialogue (it now logs the error and defaults to "..." instead). | | :** an NPC can't parse its dialogue (it now logs the error and defaults to "..." instead). |
− | :** a [[Special Orders|special order]]'s data can't be parsed. | + | :** a [[Quests#List of Special Orders|special order]]'s data can't be parsed. |
| :** a [[Mini-Jukebox|mini-jukebox]] has an invalid track selected (it now turns off instead). | | :** a [[Mini-Jukebox|mini-jukebox]] has an invalid track selected (it now turns off instead). |
| :** a [[Mini-Shipping Bin|mini-shipping bin]] has null items. | | :** a [[Mini-Shipping Bin|mini-shipping bin]] has null items. |
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| :** choose default vs randomized community center bundles; | | :** choose default vs randomized community center bundles; |
| :** choose default vs randomized mine chests; | | :** choose default vs randomized mine chests; |
− | :** make red cabbage seeds guaranteed to sell at least once at the travelling cart in year one, so it's always possible to finish the community center in the first year; | + | :** make [[Red Cabbage Seeds|red cabbage seeds]] guaranteed to sell at least once at the travelling cart in year one, so it's always possible to finish the community center in the first year; |
| :** change profit margins and cabin-related options that were previously inaccessible when creating a single-player farm. | | :** change profit margins and cabin-related options that were previously inaccessible when creating a single-player farm. |
| :* You can now apply cosmetic paints to the farmhouse and buildings. | | :* You can now apply cosmetic paints to the farmhouse and buildings. |
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| :** Children now attend [[festivals]]. | | :** Children now attend [[festivals]]. |
| :* You can now change your name and gender in the Wizard's basement shrine. | | :* You can now change your name and gender in the Wizard's basement shrine. |
− | :* You now have a [[perfection]] rating which tracks the percentage of game content you've completed. Reaching full completion lets you buy [[Chicken|golden chickens]], adds a random [[Random Events#The Witch|Golden Witch]] event, unlocks access to [[The Summit]] with a new event, and adds new bird critters. | + | :* You now have a [[perfection]] rating which tracks the percentage of game content you've completed. Reaching full completion lets you buy [[Golden Chicken|golden chickens]], adds a random [[Random Events#The Witch|Golden Witch]] event, unlocks access to [[The Summit]] with a new event, and adds new bird critters. |
| :* You can now further customize sprinklers with attachments: | | :* You can now further customize sprinklers with attachments: |
| :** [[enricher]] automatically applies loaded fertilizer while planting seeds nearby; | | :** [[enricher]] automatically applies loaded fertilizer while planting seeds nearby; |
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| :* Added new decorations and tweaks to many maps. | | :* Added new decorations and tweaks to many maps. |
| :* Added new Easter eggs: | | :* Added new Easter eggs: |
− | :** [[Secrets#Shrine of Illusions|Easter egg when you change your name]] at the [[The Shrine of Illusions|Shrine of Illusions]] to include item spawn codes; | + | :** [[Secrets#Shrine of Illusions|Easter egg when you change your name]] at [[the Shrine of Illusions]] to include item spawn codes; |
| :** [[Secrets#Title Screen|title screen 'happy face' secret]]; | | :** [[Secrets#Title Screen|title screen 'happy face' secret]]; |
| :** [[Secrets#Lucky Purple Shorts|new lucky purple shorts secret]]; | | :** [[Secrets#Lucky Purple Shorts|new lucky purple shorts secret]]; |
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| :** Slightly improved dagger critical hit chance. | | :** Slightly improved dagger critical hit chance. |
| :* Crafting changes: | | :* Crafting changes: |
− | :** Changed skull brazier recipe (was 10 hardwood + solar essence + coal; now 10 bone fragments). | + | :** Changed [[Skull Brazier|skull brazier]] recipe (was 10 [[hardwood]] + [[Solar Essence|solar essence]] + [[coal]]; now 10 [[Bone Fragment|bone fragments]]). |
| :** Repairing a fence now restores full fence health, instead of half the health of a new fence. | | :** Repairing a fence now restores full fence health, instead of half the health of a new fence. |
| :* Farming changes: | | :* Farming changes: |
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| :** Gem node drops are no longer limited by mine level. | | :** Gem node drops are no longer limited by mine level. |
| :* Item drop changes: | | :* Item drop changes: |
− | :** Stumps and hollow logs now have a 10% chance of dropping [[Mahogany Seed|mahogany seed]]. | + | :** Stumps and hollow logs now have a 10% chance of dropping [[Mahogany Seed|mahogany seeds]]. |
− | :** Any monster in the [[Secret Woods]] now has a 10% chance of dropping [[Mahogany Seed|mahogany seed]]. | + | :** Any monster in the [[Secret Woods]] now has a 10% chance of dropping mahogany seeds. |
| :** [[Skeleton]]s now have 4% chance of dropping a [[Bone Sword|bone sword]]. | | :** [[Skeleton]]s now have 4% chance of dropping a [[Bone Sword|bone sword]]. |
− | :** [[Wilderness Golem|Wilderness golems]] now drop rice shoots more often. | + | :** [[Wilderness Golem|Wilderness golems]] now drop [[Rice Shoot|rice shoots]] more often. |
| :** Some Skull Cavern monsters now have a small chance of dropping [[Red Cabbage Seeds|red cabbage seeds]]. | | :** Some Skull Cavern monsters now have a small chance of dropping [[Red Cabbage Seeds|red cabbage seeds]]. |
| :** Pure-white [[slimes]] now drop diamonds and refined quartz. | | :** Pure-white [[slimes]] now drop diamonds and refined quartz. |
| :** Some containers now drop better items after reaching the bottom of the mines at least once. | | :** Some containers now drop better items after reaching the bottom of the mines at least once. |
| :** Different drops now unlock on mine levels 60/80/100 and the first level of the Skull Cavern. | | :** Different drops now unlock on mine levels 60/80/100 and the first level of the Skull Cavern. |
− | :** Reduced chance of [[Lead Rod|lead rod]] drops on mine levels 60–79 (or Skull Cavern level 40+ before the previous fix), and added chance for shadow dagger and wood mallet. | + | :** Reduced chance of [[Lead Rod|lead rod]] drops on mine levels 60–79 (or Skull Cavern level 40+ before the previous fix), and added chance for [[Shadow Dagger|shadow dagger]] and [[Wood Mallet|wood mallet]]. |
| :** Mine wood barrels can now drop [[Basic Retaining Soil|basic retaining soil]] instead of [[sap]]. | | :** Mine wood barrels can now drop [[Basic Retaining Soil|basic retaining soil]] instead of [[sap]]. |
| :** Mine frost barrels can now drop [[Quality Retaining Soil|quality retaining soil]] instead of [[sap]]. | | :** Mine frost barrels can now drop [[Quality Retaining Soil|quality retaining soil]] instead of [[sap]]. |
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| :* Price of [[Galaxy Dagger|galaxy dagger]] has been corrected to 35,000 (it was at 350,000). | | :* Price of [[Galaxy Dagger|galaxy dagger]] has been corrected to 35,000 (it was at 350,000). |
| :* The [[Farming#Farming Skill|Artisan]] Perk description has been corrected to reflect the actual bonus (it's 40% now, but the description still says 50%). | | :* The [[Farming#Farming Skill|Artisan]] Perk description has been corrected to reflect the actual bonus (it's 40% now, but the description still says 50%). |
− | :* Weeds in the [[Mutant Bug Lair]] no longer change with the season (and no longer turn to [[Battery Pack|battery packs]] in the [[winter]]). | + | :* [[Weeds]] in the [[Mutant Bug Lair]] no longer change with the season (and no longer turn to [[Battery Pack|battery packs]] in the [[winter]]). |
− | :* [[Mutant Bug Lair]] now replenishes itself a bit each day. | + | :* The Mutant Bug Lair now replenishes itself a bit each day. |
| :* Monsters in the Mutant Bug Lair will now always be mutant... not revert to the standard grub/fly after saving and reloading. | | :* Monsters in the Mutant Bug Lair will now always be mutant... not revert to the standard grub/fly after saving and reloading. |
| :* [[Random Events#Meteorite|Meteorites]] can no longer land on top of stumps or [[boulder]]s. | | :* [[Random Events#Meteorite|Meteorites]] can no longer land on top of stumps or [[boulder]]s. |
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| :** [[mill]]: lets players place [[wheat]] in it to make [[Wheat Flour|flour]], or [[beet]]s to make [[sugar]]. One [[wheat]] makes one [[Wheat Flour|flour]]. One [[beet]] makes 3 [[sugar]]s. When they place [[wheat]] or [[beet]]s inside, the [[Wheat Flour|flour]] or [[sugar]] will be ready the next morning. The little box on the right side of the mill acts like a chest and it will contain any product that has been milled the previous day. | | :** [[mill]]: lets players place [[wheat]] in it to make [[Wheat Flour|flour]], or [[beet]]s to make [[sugar]]. One [[wheat]] makes one [[Wheat Flour|flour]]. One [[beet]] makes 3 [[sugar]]s. When they place [[wheat]] or [[beet]]s inside, the [[Wheat Flour|flour]] or [[sugar]] will be ready the next morning. The little box on the right side of the mill acts like a chest and it will contain any product that has been milled the previous day. |
| :* The wizard now offers [[Wizard's Tower|new farm buildings]] after completing a quest line. These buildings are very expensive and intended for end-game. They'll appear instantly after purchase, unlike [[Robin]]'s buildings which require construction. | | :* The wizard now offers [[Wizard's Tower|new farm buildings]] after completing a quest line. These buildings are very expensive and intended for end-game. They'll appear instantly after purchase, unlike [[Robin]]'s buildings which require construction. |
− | :** [[Junimo Hut|Junimo hut]]: [[Junimos]] will come out to harvest any mature [[crops]] within a certain distance of the hut. The junimos will place the [[crops]] they harvest in the hut for players to grab at their leisure. | + | :** [[Junimo Hut|Junimo hut]]: [[Junimos]] will come out to harvest any mature [[crops]] within a certain distance of the hut. The [[Junimos]] will place the [[crops]] they harvest in the hut for players to grab at their leisure. |
− | :** [[Water Obelisk|Water obelisk]]: when interacted with, it warps players to the beach, exactly like the beach warp totem. It's basically an infinite totem that lives on the farm. | + | :** [[Water Obelisk|Water obelisk]]: when interacted with, it warps players to [[The Beach|the beach]], exactly like the beach warp totem. It's basically an infinite totem that lives on the farm. |
| :** [[Earth Obelisk|Earth obelisk]]: just like the water obelisk except it warps players to the mountains. | | :** [[Earth Obelisk|Earth obelisk]]: just like the water obelisk except it warps players to the mountains. |
| :** [[Gold Clock|Gold clock]]: prevents debris from appearing on your farm. Keeps fences from decaying. | | :** [[Gold Clock|Gold clock]]: prevents debris from appearing on your farm. Keeps fences from decaying. |
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| :* [[The Farm#Grandpa's Shrine|Grandpa's Shrine]] should now always properly give the reward for reaching 4 candles. | | :* [[The Farm#Grandpa's Shrine|Grandpa's Shrine]] should now always properly give the reward for reaching 4 candles. |
| :* Fixed issue where gathering an item with the "[[Foraging#Foraging Skill|botanist]]" profession would fail if the inventory was full, even though the gold-level item was present in the inventory. | | :* Fixed issue where gathering an item with the "[[Foraging#Foraging Skill|botanist]]" profession would fail if the inventory was full, even though the gold-level item was present in the inventory. |
− | :* [[Slime Charmer Ring|Slime charmer ring]] should now protect against [[Slimes#Big_Slimes|giant slimes]]. | + | :* [[Slime Charmer Ring|Slime charmer ring]] should now protect against [[Slimes#Big Slimes|giant slimes]]. |
| :* You can no longer tap a stump. | | :* You can no longer tap a stump. |
| :* Fixed [[Joja Warehouse]] graphic issue in winter. | | :* Fixed [[Joja Warehouse]] graphic issue in winter. |
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| | | |
| :* Fixed disappearing item problem. (items can still be destroyed by farm debris). | | :* Fixed disappearing item problem. (items can still be destroyed by farm debris). |
− | :* Kegs now require oak resin to craft. | + | :* [[Keg]]s now require [[Oak Resin|oak resin]] to [[Crafting|craft]]. |
− | :* Bee houses now require maple syrup to craft. | + | :* [[Bee House|Bee houses]] now require [[Maple Syrup|maple syrup]] to craft. |
− | :* Tortilla price changed from 75g to 50g. | + | :* [[Tortilla]] price changed from 75g to 50g. |
− | :* Nautilus shell (artifact) renamed to Nautilus fossil. | + | :* [[Nautilus Shell|Nautilus shell]] (artifact) renamed to [[Nautilus Fossil|nautilus fossil]]. |
| | | |
| ==1.051== | | ==1.051== |
Line 3,367: |
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| :* You can now press the toolbar shortcut keys ({{key|1}}, {{key|2}}, {{key|3}}, etc. by default) to change the active slot while the inventory menu is up. | | :* You can now press the toolbar shortcut keys ({{key|1}}, {{key|2}}, {{key|3}}, etc. by default) to change the active slot while the inventory menu is up. |
| :* Iron ore nodes can no longer be removed, only destroyed. | | :* Iron ore nodes can no longer be removed, only destroyed. |
− | :* Dog should no longer sit on chests... | + | :* The dog or cat should no longer sit on chests... |
| :* Spouses less likely to run away into the dark abyss. | | :* Spouses less likely to run away into the dark abyss. |
| :* Naming your child after an NPC should no longer cause issues. | | :* Naming your child after an NPC should no longer cause issues. |
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| | | |
| :* Added a randomize character button to the character creation screen. | | :* Added a randomize character button to the character creation screen. |
− | :* [[Robin]] now sells crafting recipes for wood floor, stone floor, and stepping stone path. | + | :* [[Robin]] now sells crafting recipes for [[Wood Floor|wood floor]], [[Stone Floor|stone floor]], and [[Stepping Stone Path|stepping stone path]]. |
| :* Added a secret new way to modify a rare item. | | :* Added a secret new way to modify a rare item. |
| :* Increased grass growth rate. | | :* Increased grass growth rate. |
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| :* Raised [[Clint]]'s ore prices. | | :* Raised [[Clint]]'s ore prices. |
| :* Inventory menus now indicate which slot is the "active slot". | | :* Inventory menus now indicate which slot is the "active slot". |
− | :* Made the meteorite look snazzier. | + | :* Made the [[Random Events#Meteorite|meteorite]] look snazzier. |
| | | |
| ; Bug fixes | | ; Bug fixes |
Line 3,407: |
Line 3,407: |
| :* Fixed bathing hairstyle inconsistency. | | :* Fixed bathing hairstyle inconsistency. |
| :* Fixed various item duplication and stacking issues. | | :* Fixed various item duplication and stacking issues. |
− | :* [[Poppyseed Muffin|poppyseed muffin]] now actually looks like a muffin. | + | :* [[Poppyseed Muffin|Poppyseed muffin]] now actually looks like a muffin. |
| :* Quest items should no longer disappear when you die. | | :* Quest items should no longer disappear when you die. |
| :* You can no longer give quest items to the wrong person. | | :* You can no longer give quest items to the wrong person. |
− | :* The [[Skull Cavern|Skull Cave]] quest can no longer be completed before receiving the actual journal entry. | + | :* The [[Skull Cavern]] quest can no longer be completed before receiving the actual journal entry. |
| | | |
| ==1.03== | | ==1.03== |
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| :* Fixed random crash when going to sleep after getting your pet. | | :* Fixed random crash when going to sleep after getting your pet. |
| :* Sound effect volume now properly applied on load. | | :* Sound effect volume now properly applied on load. |
− | :* 'Error item' should no longer appear for sale in the Saloon. | + | :* The [[Error Item|error item]] should no longer appear for sale in [[The Stardrop Saloon|the saloon]]. |
| :* {{key|Z}} key is now bind-able. | | :* {{key|Z}} key is now bind-able. |
− | :* No longer possible to exit the Community Center menus while holding an item. | + | :* No longer possible to exit the [[Community Center]] menus while holding an item. |
− | :* Finding your first artifact from a geode no longer destroys remaining held geodes. | + | :* Finding your first artifact from a [[Minerals#Geodes|geode]] no longer destroys remaining held geodes. |
| :* Mature wild crops no longer disappear on day of load. | | :* Mature wild crops no longer disappear on day of load. |
− | :* Crab pots can now be placed and removed without issue. | + | :* [[Crab Pot|Crab pots]] can now be placed and removed without issue. |
− | :* Fixed crash when inspecting chests in the mines. | + | :* Fixed crash when inspecting [[chest]]s in [[The Mines|the mines]]. |
| :* You can no longer place chests in the mines. | | :* You can no longer place chests in the mines. |
| :* Tree seeds no longer incorrectly show a "Wrong Season" message. | | :* Tree seeds no longer incorrectly show a "Wrong Season" message. |