Difference between revisions of "Version History"

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(added v. 1.04 info)
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  ! Release date
 
  ! Release date
 
  ! Summary of changes
 
  ! Summary of changes
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|-
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| v. 1.04<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556760634979</ref>
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| March 2, 2016
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|
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Gameplay Additions/Changes
 +
*Added a randomize character button to the character creation screen.
 +
*Robin now sells crafting recipes for "Wood Floor", "Stone Floor", and "Stepping Stone Path".
 +
*Added a secret new way to modify a rare item.
 +
*Increased grass growth rate.
 +
*Increased forage spawn possibilities, and made it much less likely for forage to spawn behind trees.
 +
*Reduced value of honey from 200g to 100g.
 +
*Raised clint's ore prices.
 +
*Inventory menus now indicate which slot is the "active slot".
 +
*Made the  meteroite look snazzier.
 +
 +
Bug Fixes
 +
*Fixed problem with swinging sword while riding horse.
 +
*Fixed strange lighting behavior when holding torches.
 +
*Fixed problem where stone fence was spawning debris.
 +
*Spouse should no longer get stuck on their way to town.
 +
*Wild seeds now produce the proper produce when in the greenhouse.
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*Secret gift exchange should now work properly.
 +
*All scarecrows now give reports on their crow-scaring activity.
 +
*Bouncer is now truly impassable.
 +
*Trees no longer grow directly in front of warp statues.
 +
*Willy's shop no longer counts as water.
 +
*The meteor should no longer appear in pond or buildings.
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*If an object is ever directly underneath you, preventing you from moving, right click to remove it.
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*Mariner and Luremaster professions should now work properly
 +
*Tappers are now properly destroyed by bombs.
 +
*Fixed bathing hairstyle inconsistency.
 +
*Fixed various item duplication and stacking issues.
 +
*Poppyseed Muffin now actually looks like a muffin.
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*Quest items should no longer disappear when you die.
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*You can no longer give quest items to the wrong person.
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*The Skull Cave quest can no longer be completed before receiving the actual journal entry.
 
|-
 
|-
 
| v. 1.03<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922570612288</ref>
 
| v. 1.03<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922570612288</ref>

Revision as of 09:13, 2 March 2016

Version Release date Summary of changes
v. 1.04[1] March 2, 2016

Gameplay Additions/Changes

  • Added a randomize character button to the character creation screen.
  • Robin now sells crafting recipes for "Wood Floor", "Stone Floor", and "Stepping Stone Path".
  • Added a secret new way to modify a rare item.
  • Increased grass growth rate.
  • Increased forage spawn possibilities, and made it much less likely for forage to spawn behind trees.
  • Reduced value of honey from 200g to 100g.
  • Raised clint's ore prices.
  • Inventory menus now indicate which slot is the "active slot".
  • Made the meteroite look snazzier.

Bug Fixes

  • Fixed problem with swinging sword while riding horse.
  • Fixed strange lighting behavior when holding torches.
  • Fixed problem where stone fence was spawning debris.
  • Spouse should no longer get stuck on their way to town.
  • Wild seeds now produce the proper produce when in the greenhouse.
  • Secret gift exchange should now work properly.
  • All scarecrows now give reports on their crow-scaring activity.
  • Bouncer is now truly impassable.
  • Trees no longer grow directly in front of warp statues.
  • Willy's shop no longer counts as water.
  • The meteor should no longer appear in pond or buildings.
  • If an object is ever directly underneath you, preventing you from moving, right click to remove it.
  • Mariner and Luremaster professions should now work properly
  • Tappers are now properly destroyed by bombs.
  • Fixed bathing hairstyle inconsistency.
  • Fixed various item duplication and stacking issues.
  • Poppyseed Muffin now actually looks like a muffin.
  • Quest items should no longer disappear when you die.
  • You can no longer give quest items to the wrong person.
  • The Skull Cave quest can no longer be completed before receiving the actual journal entry.
v. 1.03[2] February 28, 2016

Gameplay Additions/Changes:

  • The cooking menu now looks for items in your refrigerator as well as your inventory.
  • Scarecrow range reduce to 8 tiles radius.
  • The price of mayonnaise and other artisan animal products now increased by the rancher profession.
  • Once you befriend someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again.

Bug Fixes

  • Fixed duplicate item issue in the mines.
  • Ladders should no longer spawn underneath the player, locking them in place.
  • Fixed problems with the Community Center menu. You can now throw items down and delete them ('delete' key) in the Community Center menu.
  • Fixed item quality exploit.
  • You can now throw items down while in the crafting menu.
  • If you destroy the stable, you can now rebuild it.
  • Spa won't recharge you while the game is paused (e.g. steam overlay up).
  • Fixed problems with the Stardew Valley Fair fishing game.
  • Various stability fixes.
v. 1.02[3] February 27, 2016
  • If you never received your pet, you will now have another opportunity.
  • When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
  • The game now properly saves on level-up nights.
  • Eating skill food and then going to bed on a level-up night works properly now.
  • Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
  • Player character should now walk correctly while in a cutscene after drinking coffee.
  • Removed an item duplication exploit.
  • Forage items should no longer spawn in the woods above the beach.
  • Fixed Crab Pot problem (again)
  • Fixed exploding armchair bug.
  • Relaxing in the spa with your menu up no longer restores energy.
  • Removed Leah's doppelganger.
  • Debris should no longer spawn in the pathway between farm & forest.
  • Fixed disappearing tapper problem.
  • Fixed a few minor graphics problems & dialogue typos.
  • Other minor issues (spoilers)
  • Tools being upgraded no longer erroneously considered "missing"
  • Clay duplication bug fixed
  • Pet cutscene won't refer to the "cat" as a "dog" anymore.
  • Leah's 10-heart event fixed
  • Pepper Popper recipe now requires cheese.
v. 1.01[4] February 26, 2016
  • Fixed random crash when going to sleep after getting your pet
  • Sound effect volume now properly applied on load
  • 'Error item' should no longer appear for sale in the Saloon
  • 'Z' key is now bind-able
  • No longer possible to exit the Community Center menus while holding an item.
  • Finding your first artifact from a geode no longer destroys remaining held geodes.
  • Mature wild crops no longer disappear on day of load.
  • Crab pots can now be placed and removed without issue.
  • Fixed crash when inspecting chests in the mines.
  • You can no longer place chests in the mines
  • Tree seeds no longer incorrectly show a "Wrong Season" message
  • Fixed some map issues
v. 1.0[5] February 26, 2016
  • "Stardew Valley" released.

Sources