Changes

851 bytes added ,  00:50, 8 December 2021
+ 1.5.5 hotfixes on 2021-12-05 and 2021-12-07
Line 5: Line 5:     
{{TOC right|noautonum}}
 
{{TOC right|noautonum}}
==1.5.5 (hotfix)==
+
==1.5.5 (hotfix 2021-12-07)==
Stardew Valley 1.5.5 (hotfix) was [https://twitter.com/ConcernedApe/status/1466910416106582020 released] on 03 December 2021 (with release notes at the bottom of the [https://www.stardewvalley.net/stardew-valley-1-5-5-released-on-pc/ 1.5.5 post]).
+
The third Stardew Valley 1.5.5 hotfix was [https://twitter.com/ConcernedApe/status/1468380233871069193 released] on 07 December 2021.
 +
 
 +
; Bug fixes
 +
:* Fixed a memory leak related to sound effects.
 +
:* Fixed an issue where quitting the game in exclusive fullscreen would revert to windowed borderless upon reloading the game.
 +
:* Fixed an issue where the last-used volume levels weren't properly applied when starting a new game.
 +
:* Fixed [[Special Orders|special orders]] board appearing distorted during festivals.
 +
:* ''(Modding)'' Fixed <code>[HOURS_24_00]</code> not properly zero padded.
 +
 
 +
==1.5.5 (hotfix 2021-12-05)==
 +
The second Stardew Valley 1.5.5 hotfix was quietly released on 05 December 2021.
 +
 
 +
; Bug fixes
 +
:* Reverted gamepad fix in the previous update, which caused crashes for some players.
 +
 
 +
==1.5.5 (hotfix 2021-12-03)==
 +
The first Stardew Valley 1.5.5 hotfix was [https://twitter.com/ConcernedApe/status/1466910416106582020 released] on 03 December 2021 (with release notes at the bottom of the [https://www.stardewvalley.net/stardew-valley-1-5-5-released-on-pc/ 1.5.5 post]).
    
; Bug fixes
 
; Bug fixes
translators
8,404

edits