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2,985 bytes added ,  10:22, 29 August 2023
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Fixed a misinformation.
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{{Location
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{{Infobox location
|name=Witch's Hut
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|name     = Witch's Hut
|building=Witch's Hut.png
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|building = Witch's Hut.png
|mapx=230
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|mapx     = 230
|mapy=5
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|mapy     = 5
|openhours=All Day
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|openhours = All Day
|occupants=Witch<br>Henchman
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|width    = 270px
}}The Witch's Hut is a building inside the [[Witch's Swamp]] area. Players can access this area after completing a series of [[quests]].
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|occupants = <p>[[File:Witch Icon.png|32px|link=]] [[Random Events#The Witch|Witch]]</p>{{NPC|Henchman}}
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}}
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The '''Witch's Hut''' is found in the [[Witch's Swamp]], and becomes accessible after completing the [[Quests#Dark Talisman|Dark Talisman Quest]].
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The cave which leads to the swamp is located to the north east of the [[Railroad|train platform]]. It's initially blocked off. After completing either the [[Bundles]] inside the [[Community Center]] or restoring the [[Joja Warehouse]] and completing the tasks there a quest will open up. The [[Wizard]] will have a cutscene with the player when they enter the [[Railroad|railroad area]] and request they find a Dark Talisman.
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Inside the Witch's Hut are three shrines, the [[Wizard]]'s missing [[Magic Ink]] (on a table in a purple bottle), and a red teleportation rune on the ground. Returning the Magic Ink to the Wizard unlocks five "magic" buildings for [[The Farm]]. Stepping on the rune will teleport the player directly to the [[Wizard's Tower]] basement room.
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To find the Dark Talisman players must speak to [[Krobus]], who will open access to the [[Mutant Bug Lair]] through the [[Sewers]]. Inside the [[Mutant Bug Lair]] is a chest which holds the Talisman, which can then be placed directly on the artifact blocking the cave to open the path. Inside the cave is a teleportation rune which leads to the [[Witch's Swamp]].
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Once the player has gained 4 hearts of [[friendship]] with the Wizard, the teleportation runes located in the Witch's Hut and Wizard's Tower basement can be used at anytime to teleport between the two locations. Prior to earning 4 hearts, the player will be teleported to the Wizard's basement from the Witch's Hut, but will not be able to return.
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Once inside the swamp the Witch's [[Henchman]] goblin will be blocking the way. A gift of [[Void Mayonnaise]] will make him move, allowing the player to access to the Hut and complete the quest Goblin Problem.
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==Shrines==
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{| class="wikitable"
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!Image
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!Name
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!Description
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!Offering
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|-
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|[[File:Dark Shrine of Memory.png|54px]]
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|[[Dark Shrine of Memory]]
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|The relationship between you and your ex-spouses will be wiped from memory. It will be like you've never met.<br />''Note: This also affects [[Krobus]] as an ex-roommate.''
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|{{price|30000}}
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|-
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|[[File:Dark Shrine of Selfishness.png|54px]]
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|[[Dark Shrine of Selfishness]]
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|Your children will turn into doves and fly away...<br />''Note: This permanently removes them from the game.''
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|{{name|Prismatic Shard}}
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|-
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|[[File:Dark Shrine of Night Terrors.png|54px]]
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|[[Dark Shrine of Night Terrors]]
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|The ancient magi-seal of protection will be lifted, allowing [[monsters]] to appear on your farm at night.<br />''Note: This shrine acts as a toggle to turn monsters on or off. It works for all [[Farm Maps]], including Wilderness. Restoring the "magi-seal" requires another Strange Bun.
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|{{name|Strange Bun}}
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|}
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==Quests==
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The questline to access the Witch's Hut involves two [[quests]], which become available after completing the [[Community Center]] [[Bundles]] or the [[Joja Community Development Form]]. [[The Player|The player]] can trigger a cut scene at the [[Railroad]], where the [[Wizard]] will request they find a Dark Talisman, which can be found in a chest within the [[Mutant Bug Lair]]. The Mutant Bug Lair can be accessed by speaking to [[Krobus]], who will reveal the entrance in [[the Sewers]]. After obtaining the Talisman, bring it back to the Railroad area and place it on the artifact blocking the cave. Inside the cave is a teleportation rune which leads to the [[Witch's Swamp]].
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Once inside the Witch's Swamp, the Witch's [[Henchman]] will be blocking the way to the Witch's Hut. He will only allow the player to pass if he is given [[Void Mayonnaise]], which also completes the quest [[Quests#Goblin Problem|Goblin Problem]]. Recover the Magic Ink inside the Witch's Hut, then bring the ink back to the Wizard, who will unlock the six [[Wizard's Tower|Wizard buildings]] for [[The Farm]].
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{| class="wikitable" style="min-width:500px;"
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! style="width:8%" | Quest Name
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! style="width:23%" | Quest Text
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! style="width:14%" | Provided By
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! style="width:23%" | Requirements
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! style="width:12%" | Rewards
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|-
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|[[Quests#Dark Talisman|Dark Talisman]]
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|''The Wizard asked me to retrieve the magic ink from his ex-wife's house... but to gain access I'll need a dark talisman. Enter the sewer and ask [[Krobus]] about the dark talisman.''
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|Enter the [[Railroad]] area after completing the [[Community Center]] [[Bundles]] or the [[Joja Community Development Form]].
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|Speak to [[Krobus]] to gain entrance to the [[Mutant Bug Lair]], then retrieve the Dark Talisman. Return to the [[Railroad]] area and place the Dark Talisman on the artifact blocking the cave.
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|
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*Unlocks the quest [[Quests#Goblin Problem|Goblin Problem]]
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|-
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|[[Quests#Goblin Problem|Goblin Problem]]
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|''There's a goblin blocking the path to the Witch's hut. There must be some way to get him to move... Perhaps I should seek out more information on Goblins.''
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|Completing the quest [[Quests|Dark Talisman]]
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|Speak to the Witch's [[Henchman]] in the [[Witch's Swamp]], and give him a [[Void Mayonnaise]] to gain entrance to the Witch's Hut. Find the Magic Ink and return it to the [[Wizard]].
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|
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*Unlocks [[Wizard's Tower|Wizard buildings]]
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*Access to the Dark Shrine of Memory
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*Access to the Dark Shrine of Selfishness
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*Access to the Dark Shrine of Night Terrors
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|}
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==Gallery==
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[[File:Witch's Hut Interior.png|thumb|left|200px|Inside the Witch's Hut]]
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{{clear}}
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After the hut has been initially accessed and players return to the [[Wizard's Tower]] with his Magic Ink they'll gain access to a variety of new buildings for their [[farm]]. They can also return to the Witch's Hut at anytime.
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==Interior==
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Inside the Witch's Hut there are three dark shrines:
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*'''Dark Shrine of Memory''' - Will erase a divorced spouses memory, making it seem like you had never been [[Marriage|married]]. Costs {{price|30000}}.
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*'''Dark Shrine of Selfishness''' - Allows you to turn your children into doves (Gets rid of them) in exchange for a [[Prismatic Shard]].
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*'''Dark Shrine of Night Terrors''' - Allows you to toggle having [[monsters]] spawn on your farm in exchange for a [[Strange Bun]].
   
==History==
 
==History==
{{history|1.1|Introduced.}}
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{{History|1.1|Introduced.}}
{{NavboxBuildings}}[[Category:Locations]]
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{{NavboxBuildings}}
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[[Category:Buildings]]
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[[de:Hexenhütte]]
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[[es:Cabaña de la Bruja]]
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[[fr:Hutte de la sorcière]]
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[[it:Baracca della Strega]]
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[[ja:魔女の小屋]]
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[[ko:마녀 오두막]]
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[[hu:Boszorkány Kunyhója]]
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[[pt:Cabana da Bruxa]]
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[[ru:Хижина ведьмы]]
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[[tr:Cadı'nın Barakası]]
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[[zh:女巫小屋]]
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