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[[File:Witch's Swamp.png|500px|thumb|right|The [[henchman]] inside the Witch's Swamp]]
 
[[File:Witch's Swamp.png|500px|thumb|right|The [[henchman]] inside the Witch's Swamp]]
The '''Witch's Swamp''' is an area inaccessible until end game. It's accessed after completing a quest from the [[Wizard]].
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The '''Witch's Swamp''' is an underground location that becomes accessible after completing the [[Quests#Dark Talisman|"Dark Talisman" Quest]]. The cave which leads to the swamp is located in the northeast part of the [[Railroad]] area. Found within the Witch's Swamp protected by a [[Henchman]] is the [[Witch's Hut]].
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The cave which leads to the swamp is located to the north east of the [[Railroad|train platform]]. It's initially blocked off. After completing either the [[Bundles]] inside the [[Community Center]] or restoring the [[Joja Warehouse]] and completing the tasks there a quest will open up. The [[Wizard]] will have a cutscene with the player when they enter the [[Railroad|railroad area]] and request they find a Dark Talisman.
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Even though plants are growing here and [[fishing]] is possible, the game considers this location to be underground. Therefore, [[Foraging|forageable]] items and [[Artifact Spot|artifact spots]] never spawn here.
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To find the Dark Talisman players must speak to [[Krobus]], who will open access to the [[Mutant Bug Lair]] through the [[Sewers]]. Inside the [[Mutant Bug Lair]] is a chest which holds the Talisman, which can then be placed directly on the artifact blocking the cave to open the path. Inside the cave is a teleportation rune which leads to the [[Witch's Swamp]].
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==Quests==
 
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The questline to access the Witch's Hut involves two quests, which become available after completing the [[Community Center]] [[bundles]] or the [[Joja Community Development Form]]. [[The Player|The player]] can trigger a cutscene at the [[Railroad]] where the [[Wizard]] will request they find a Dark Talisman, which can be found in a chest within the [[Mutant Bug Lair]]. The Mutant Bug Lair can be accessed by speaking to [[Krobus]], who will reveal the entrance in [[the Sewers]]. After obtaining the Talisman, bring it back to the Railroad area and place it on the artifact blocking the cave. Inside the cave is a teleportation rune which leads to the Witch's Swamp.
Once inside the swamp the Witch's [[Henchman]] goblin will be blocking the way. A gift of [[Void Mayonnaise]] will make him move, allowing the player to access to the Hut and complete the quest Goblin Problem.
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Fishing the waters here is the only location where the [[Void Salmon]] can be caught.
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Once inside the Witch's Swamp, the Witch's [[Henchman]] will be blocking the way to the [[Witch's Hut]]. As hinted by the [[Lost Books|Lost Book]] ''[[Lost Books#Goblins|Goblins]]'', the Henchman can be bribed into letting the player pass using [[Void Mayonnaise]], completing the quest [[Quests#Goblin Problem|Goblin Problem]]. Recovering the [[Magic Ink]] inside the Witch's Hut then bringing the ink back to the Wizard will unlock six [[Wizard's Tower#Buildings|Wizard buildings]] for [[The Farm]].
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== [[Witch's Hut]] ==
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The only building in the Swamp is the [[Witch's Hut]]. It provides access to dark shrines which can toggle [[monsters]] spawning on the player's farm, make their children disappear or erase ex-spouse's memories.
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[[File:Witch's Hut.png|300px]]
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==Quests==
   
{| class="wikitable"
 
{| class="wikitable"
 
!Quest Name
 
!Quest Name
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!Rewards
 
!Rewards
 
|-
 
|-
|{{Anchor|Goblin Problem}}
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|[[Quests#Dark Talisman|Dark Talisman]]
|There's a goblin henchman blocking the path to the Witch's hut. There must be some way to get him to move...
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|''The Wizard asked me to retrieve the magic ink from his ex-wife's house... but to gain access I'll need a dark talisman. Enter the sewer and ask [[Krobus]] about the dark talisman.''
|Through the cave by the [[Railroad]] after completing the Dark Talisman quest.
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|Enter the [[Railroad]] area after completing the [[Community Center]] [[Bundles]] or the [[Joja Community Development Form]].
|Speak to the [[Henchman]] outside the Witch's hut and give him [[Void Mayonnaise]] as a gift.
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|Speak to [[Krobus]] to gain entrance to the [[Mutant Bug Lair]], then retrieve the Dark Talisman. Return to the [[Railroad]] area and place the Dark Talisman on the artifact blocking the cave.  
 
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*[[Wizard's Tower|Wizard buildings]] available.
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*Unlocks the quest [[Quests#Goblin Problem|Goblin Problem]]
*Dark shrine's accessible in [[Witch's Hut]].
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|-
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|[[Quests#Goblin Problem|Goblin Problem]]
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|''There's a goblin blocking the path to the Witch's hut. There must be some way to get him to move... Perhaps I should seek out more information on Goblins.''
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|Completing the quest [[Quests#Dark Talisman|Dark Talisman]]
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|Speak to the Witch's [[Henchman]] in the Witch's Swamp, and give him a [[Void Mayonnaise]] to gain entrance to the [[Witch's Hut]]. Find the [[Magic Ink]] and return it to the [[Wizard]].
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|class="no-wrap"|
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*Unlocks [[Wizard's Tower|Wizard buildings]]
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*Access to the [[Dark Shrine of Memory]]
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*Access to the [[Dark Shrine of Selfishness]]
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*Access to the [[Dark Shrine of Night Terrors]]
 
|}
 
|}
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==Fishing==
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[[File:SwampDistances.png|thumb|right|300px|[[Fishing#Fishing Zone|Fishing Zone]]s in the Witch's Swamp]]
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Two unique items can be caught by [[fishing]] in the Witch's Swamp: [[Void Salmon]] and [[Void Mayonnaise]]. [[Catfish]], [[Green Algae]], and [[White Algae]] are also possible. The available fish are the same year-round, even though Catfish is normally unavailable during summer.
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There is a 25% chance of catching a Void Mayonnaise, but only if the "Goblin Problem" quest is active and the player does not have any Void Mayonnaise in their inventory.<ref name="void_mayo"/>
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{{FishLocations Witch's Swamp}}
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==References==
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<references>
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<ref name="void_mayo">Void Mayonnaise (item ID 308) is added to the fishing list by custom code in <samp>GameLocation::getFish</samp>.</ref>
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</references>
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==History==
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{{History|1.1|Introduced.}}
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{{History|1.4|Problematic water tiles fixed, making [[Fishing#Fishing Zone|Fishing Zone]]s more consistent. Fixed bug where players could move while warping out of the Witch's Swamp.}}
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{{NavboxLocations}}
    
[[Category:Locations]]
 
[[Category:Locations]]
==History==
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{{history|1.1|Introduced.}}
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[[de:Hexensumpf]]
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[[es:Pantano de la Bruja]]
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[[fr:Marais de la sorcière]]
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[[it:Palude della Strega]]
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[[ja:魔女の沼]]
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[[ko:마녀의 늪]]
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[[hu:Boszorkány mocsár]]
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[[pt:Pântano da bruxa]]
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[[ru:Болото ведьмы]]
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[[tr:Cadı'nın Bataklığı]]
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[[zh:巫婆沼泽]]
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